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Designer Notes

Designer Notes 87: Caroline Marchal - Part 1

Apr 19, 2025
01:53:00

Podcast summary created with Snipd AI

Quick takeaways

  • Caroline Marchal reflects on her early gaming experiences, revealing a preference for narrative-rich games over fast-paced action titles like Sonic.
  • The podcast highlights the creative tension in game development, emphasizing the balancing act between narrative depth and engaging gameplay mechanics.

Deep dives

Early Gaming Influences

The guest recalls her first experiences with video games, starting with Tetris on her father's Mac, which she played at a young age. She describes how Tetris didn't feel like a game to her, more like a fun activity, which reflects her evolving perception of video games. A brief interaction with Sonic left her frustrated due to its speed, indicating her preference for engaging narratives over fast-paced action. Ultimately, it was playing Tomb Raider with a partner that rekindled her interest in gaming, as she appreciated the puzzles and the adventure story featuring a strong female protagonist.

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