China publishes first game consumption refund standards for minors
Jun 3, 2024
24:51
auto_awesome Snipd AI
Experts Laiming, Niu Honglin & Brandon Yates discuss China's new gaming refund standards for minors, highlighting the need for regulations, parental responsibilities, and industry challenges. They delve into topics like overspending, refund policies, and strategies for monitoring minors' online gaming spending, emphasizing the importance of balancing gaming with other activities for young gamers.
Read more
AI Summary
AI Chapters
Episode notes
auto_awesome
Podcast summary created with Snipd AI
Quick takeaways
New standards aim to regulate minors' gaming consumption to prevent excessive spending and gaming time.
Technological solutions, like facial recognition and AI, are being implemented to prevent unauthorized access to games and ensure responsible gaming behavior.
Deep dives
Regulations for Minors' Gaming Consumption
The Internet Society of China has introduced new standards for managing online gaming service consumption for minors, addressing concerns about excessive spending and gaming duration. These regulations aim to protect minors and ensure responsible gaming behavior, offering guidelines for refunds and spending limits. By soliciting public opinions, the organization seeks to establish clear management requirements to promote healthier online gaming habits among young users.
Challenges Faced by Gaming Industry and Parents
Gaming companies are confronted with balancing regulations to limit minors' gaming time and spending while addressing cases of unauthorized purchases by children. Parents also face challenges in monitoring their children's gaming activities and preventing excessive spending. Complications arise when parents unknowingly allow children access to their accounts, leading to financial losses and disputes over refunds for unauthorized transactions.
Technological Solutions and Industry Impact
Efforts are being made to implement technological solutions, such as facial recognition and real-name systems, to verify users' identities and prevent unauthorized access to games. Companies are leveraging big data and AI to distinguish between adult and minor players based on gaming patterns and time usage. While the gaming industry grapples with regulatory compliance and parental responsibilities, advancements in gaming technology also hold potential for broader applications beyond entertainment, such as in healthcare and technology development.
Nearly 97% of minors in China have access to the internet and a significant proport use that access to play online games. This has led to many controversies, especially over the issue of gaming consumption for minors. On the show: Laiming, Niu Honglin & Brandon Yates
Get the Snipd podcast app
Unlock the knowledge in podcasts with the podcast player of the future.
AI-powered podcast player
Listen to all your favourite podcasts with AI-powered features
Discover highlights
Listen to the best highlights from the podcasts you love and dive into the full episode
Save any moment
Hear something you like? Tap your headphones to save it with AI-generated key takeaways
Share & Export
Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more
AI-powered podcast player
Listen to all your favourite podcasts with AI-powered features
Discover highlights
Listen to the best highlights from the podcasts you love and dive into the full episode