Exploring the challenges parents encounter in overseeing their children's spending on gaming across different platforms, emphasizing the necessity for distinct adult and teenage accounts to address payment system gaps. The chapter calls for enhanced company measures to shield parents from excessive expenditures by minors.
Nearly 97% of minors in China have access to the internet and a significant proport use that access to play online games. This has led to many controversies, especially over the issue of gaming consumption for minors. On the show: Laiming, Niu Honglin & Brandon Yates