The chapter examines the impact of legislation and education on protecting minors and the elderly from issues like data loss and overspending in online gaming. It emphasizes the need for regulations to address minors' gaming expenses and parental responsibility in monitoring gameplay. Furthermore, it discusses the implications of limiting gaming time on esports careers and the importance of balancing gaming with other activities for young gamers.
Nearly 97% of minors in China have access to the internet and a significant proport use that access to play online games. This has led to many controversies, especially over the issue of gaming consumption for minors. On the show: Laiming, Niu Honglin & Brandon Yates