Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Introduction
00:00 • 2min
How Do You Know When You're Ready to Leave Teaching?
02:01 • 3min
I've Got a Game Plan, and I'm a Year of 60
05:11 • 4min
Playing a Dungeon Crawl Game
09:04 • 3min
The Fighting Fantasy Board Game
11:37 • 2min
The Dungeon Crawl Is a Different Kind of Arp Game
13:19 • 2min
What's the Biggest Change in the Game Industry?
15:01 • 3min
The Danger Areas That You've Noticed
18:24 • 2min
What's New With Brass?
20:47 • 3min
Birmingham Is Not the Same as Age of Industry
23:46 • 2min
Wall Frog
25:29 • 4min
Do You Feel Like It Made You a Better Designer?
29:47 • 2min
The History of Anarchism - What Do You Enjoy About Thems?
31:52 • 3min
Terry Pras Gameses
34:29 • 5min
How to Build a Debt System in an Economic Game
39:17 • 2min
Learning Game Design Is Learning What Not to Do
41:11 • 3min
How Much Have I Spended?
44:06 • 2min
What's the Metaphor of a Rain Forest?
46:28 • 5min
The Wallaby Games Form, Maybe Not?
51:22 • 2min
Do You Have a Discould?
52:59 • 3min
How to Make Your Own Harry Potter Game
55:41 • 2min
I Designed a Game on the Somarillion
58:01 • 2min
The Best Paster You've Ever Eaten
59:47 • 2min
Pasties - What Are They?
01:01:24 • 2min
I've Never Had a Pasty, but With No Onions, Please?
01:03:01 • 2min