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Ludology 261 - Tinner's Tips and Tricks

Ludology

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How to Build a Debt System in an Economic Game

Games are designed to give players the freedom to do stuff that they might not be able to do, that they might regret. You have to make it so that taking debt is an option, but it isn't going to kill you. It's only major problemse way you set the interest rate. Sometimes it can be a bit too punitive. Soly, ive neve don't really consciously think about caus i i think, i design, designing games. You do it b feel. And i'm basically a det mechanism.

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