Video Game History Hour

Ep. 90: Colossal Cave Adventure with Roberta Williams

Aug 24, 2022
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Episode notes
1
Introduction
00:00 • 3min
2
What Is a Teletype Machine?
02:31 • 5min
3
Scott Adams Game - I Don't Think Any of My Games Are as Good as This
07:26 • 4min
4
What Are the Computer Games of the Time?
11:04 • 2min
5
Playing Christmas of 79 on the Apple II
13:10 • 2min
6
I Don't Have Any Computer Experience Before, You Know?
14:56 • 2min
7
I Know How to Program IBM 360 Computers
16:58 • 2min
8
You Know How to Operate a Computer?
19:12 • 2min
9
I Don't Know if You Can Hear Me, We Can.
20:53 • 2min
10
Did Roberta Williams Have a Storytelling Background?
22:38 • 2min
11
What Kind of Books Did You Like to Read?
24:49 • 3min
12
What Are Your Favorite Types of Books?
27:23 • 3min
13
Playing Colossal Cave
30:12 • 2min
14
I Haven't Played This Game for 40 Years.
32:29 • 3min
15
Colosseal Cave
35:46 • 3min
16
Do You Own This Game?
38:33 • 4min
17
Adventure Game Design - The Crowther One
42:07 • 2min
18
Wasn't Sierra 30 People at Some Point?
44:09 • 2min
19
How to Translate a Text Game Into a Graphics Game
46:23 • 2min
20
Is This Game the Perfect Adventure Game Design?
48:03 • 6min
21
What Do They Think About Our Game?
53:49 • 2min
22
What a Good Game Is Versus a Not So Good Game
55:28 • 2min
23
Is There a Fortran Language in VR?
57:51 • 3min
24
Do I Want to Do It the Same Way They Did It?
01:01:11 • 2min
25
Colossal Cave 3D
01:03:03 • 3min