
Ep. 90: Colossal Cave Adventure with Roberta Williams
Video Game History Hour
00:00
Do I Want to Do It the Same Way They Did It?
"I want to keep it as original as I possibly can," says director. "But there are just instances where I can't because just the way we're developing this doesn't lend itself to that, in which case I have to think of an alternative way" It's similar to like the definition of localization when you're translating a game from, from Japanese into English or something,. You can try and get really close to exact translation. But there are some things where it's just got to be intent and feeling and not quite a literal translation.
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