Video Game History Hour

Ep. 89: Why Toonstruck Struck Out

Aug 10, 2022
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Chapters
Transcript
Episode notes
1
Introduction
00:00 • 2min
2
The Future of Gaming
01:41 • 2min
3
The Origins of Interactive Movies
03:16 • 5min
4
The History of Tunes Truck
08:42 • 2min
5
Toon Strack: The Second Most Expensive Computer Game to Date
10:51 • 3min
6
The History of Silly Wood
13:28 • 3min
7
The Evolution of Interactive Movies
16:54 • 3min
8
The Importance of Puzzles
20:19 • 2min
9
The Dragon of Interactive Movies
22:35 • 2min
10
The Economics of Puzzles
24:32 • 3min
11
The Importance of Story-Driven Games
27:40 • 4min
12
The Future of Adventure Games
31:38 • 3min
13
The Importance of Puzzle Design in Adventure Games
34:43 • 3min
14
The Problem With Adventure Games
37:41 • 3min
15
How to Play an Adventure Game Fresh and Stuck
41:08 • 2min
16
The Problem With Adventure Games
42:40 • 2min
17
The Importance of Fairness in Adventure Games
44:23 • 2min
18
The Importance of Persistence in Sierra Games
46:30 • 2min
19
The Rise and Fall of Roger Rabbit
48:11 • 5min
20
The Wizard of Oz: The Story of Drew Blank
53:28 • 3min
21
Barney the Dinosaur
56:22 • 2min
22
The Rise of Animation Rebellion
58:22 • 1min
23
The Wrong Scene in the Map of the Game World
59:45 • 2min
24
The Uneven Tone of Interactive Movies
01:02:11 • 2min
25
The Video Game History Hour
01:04:33 • 2min