
Think Like A Game Designer Jason Morningstar — Designing Fiasco, Emotional Risks of Creative Projects, and a Culture of Learning and Play (#63)
Mar 26, 2024
Jason Morningstar, award-winning RPG designer, discusses emotional risks in game design, creating unique experiences with Fiasco, balancing financial considerations, designing playful learning experiences, GM-less role-playing with Fiasco, and using filters in game design.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Introduction
00:00 • 4min
From Play to Profit: A Game Designer's Journey
03:45 • 20min
Navigating Financial Risks and Creative Pursuits
24:13 • 8min
Designing Experiential Games for Playful Learning
31:53 • 12min
Exploring the GM-less Role-playing Game Fiasco
44:09 • 20min
Exploring Filters, Award-winning Game Desperation, and Folklore-inspired Genius Wonder Tales
01:03:46 • 6min
Exploring Playtesting Challenges and Adaptations in Game Design
01:09:16 • 2min
Connecting with the Guest and Joining the Playtesting Community
01:10:52 • 2min
