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Jason Morningstar — Designing Fiasco, Emotional Risks of Creative Projects, and a Culture of Learning and Play (#63)

Think Like A Game Designer

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Exploring Filters, Award-winning Game Desperation, and Folklore-inspired Genius Wonder Tales

Exploring the use of filters to define the target audience and promote a positive gaming atmosphere, featuring 'Desperation' game design insights and the innovative storytelling approach of 'Genius Wonder Tales' inspired by Slavic and Baltic folklore.

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