Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
Introduction
00:00 • 3min
Masters of the Universe, Fields of Attorney of the Board Game
03:19 • 3min
Masters of the Universe Fields of Eternia
05:49 • 2min
The Importance of Balance in Masters of the Universe
07:36 • 2min
He-Man and the Master of the Universe, Fields of Eternia, the Board Game
09:10 • 3min
The Importance of Leaders in Beyond the Sun
11:48 • 2min
Keep the Heroes Out: Beyond the Sun Leaders
14:08 • 4min
Keep the Heroes Out by Brua Games
18:27 • 1min
Theurgy: A Strategy Game
19:54 • 3min
How to Play Tappl: A Game That Is a Flop
23:08 • 2min
Tappl: A Word Game
24:46 • 2min
Imperial Spells and Steam
27:04 • 2min
Imperial Spells and Steam: The Epic Version
28:55 • 2min
The Last Game of Ethnos
30:30 • 2min
How to Play a Set of 10
32:09 • 5min
Guards of Atlantis II: A Kickstarter Success
37:31 • 2min
Station Fall: A Review
39:53 • 2min
Station Fall: A Guide to Conscience-Free Player Interaction
42:06 • 2min
The Importance of Choice in Hidden Allegiance Games
44:16 • 2min
The Unhelpful Summary of Station Fall
46:44 • 2min
Nemesis: Station Falls
48:37 • 4min
Station Fall: A Callback to Nemesis
52:32 • 2min
The Importance of Figuring Out Someone's Identity
54:17 • 4min
Station Fall: The First Game
58:36 • 2min
The Chaos of Station Fall
01:01:02 • 2min
Station Fall: A Game of Chaos
01:02:48 • 3min
Station Fall: A Game of Complexity and Simplicity
01:05:19 • 2min
Station Fall: A Review
01:07:02 • 2min
Station Fall: The Most Fiddly Part
01:08:40 • 3min