

74: Taking Our Time with Durational Games (Airplane Mode special #2)
Jul 16, 2021
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Introduction
00:00 • 3min
Rock Paper Scissors
03:04 • 4min
How to Attribute Value to Components of a Game
07:31 • 4min
Star Trek: Discovery
11:07 • 3min
The Daily Challenge in Splunky
13:59 • 5min
Lost Cities - A Game of Low Cities
18:48 • 2min
The Most Boring Game Possible
21:17 • 3min
The Challenge and the Audacity of Duration
24:46 • 2min
The Original Desert Buss Players - Marina Bramovitch
26:39 • 3min
'Walking Meditation' - A Meditation in a Circle
29:36 • 2min
The Experience at Gray's Cathedral
31:52 • 4min
Dishonored - A Stealth Game That Is Not Built For, but the Simulation Does Respect
35:44 • 2min
The Spider Man Game
37:43 • 6min
You Can House Rule Movies
43:14 • 3min
The Interactive Arts - The Most Liberating Moves in the Interactive Arts, Right?
46:34 • 3min
How to Do Nothing, Resisting the Attention Economy
50:02 • 3min
The Great British Bake Off - Is That a Good Idea?
53:00 • 2min
How Do You Make Bagles in Apex Legends?
55:17 • 3min
Vesper Five - A Game Hat
58:46 • 3min
The G Plant Show on Twitter.
01:01:29 • 3min