

Figma's AI Prototyping Tool is Here and...It's a MUST TRY | David Kossnick
23 snips May 11, 2025
David Kossnick, Head of AI Product at Figma, unveils Figma Make, an innovative AI prototyping tool that turns static images into interactive designs. He shares insights on how Make distinguishes itself from other tools, emphasizing features like code generation and collaborative real-time teamwork. David dives into backend processes like evals, which refine prototypes and enhance user experience. Overcoming infrastructure challenges, Figma's new tool empowers designers to embrace creativity and efficiency in the design process.
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Six-Year-Old Alpha Tester
- David's six-year-old son is an alpha tester for Figma Make and has created about 10 games with it.
- The son sketches ideas at school, then uses Figma Make to turn pictures into games, illustrating the tool's accessibility for beginners.
From Static Image to Interaction
- David demonstrated Figma Make turning a static image of a solar system into an interactive prototype where planets rotate when clicked.
- This showcases how the tool empowers users with no engineering skills to create functional interactive content fast.
Figma Make’s Unique Strengths
- Figma Make's unique strengths are starting directly from designs, providing multiplayer collaboration, and tightly integrating design components with code.
- This close integration and multiplayer editing stand out compared to other AI prototyping tools.