The AIAS Game Maker's Notebook

Creating a Soulslike Under the Sea with Another Crab's Treasure

Aug 26, 2024
Nick Kaman, the Studio Head and Art Director at Aggro Crab Games, and Caelan Pollock, the Creative Director and Lead Writer, dive deep into their latest undersea soulslike, Another Crab's Treasure. They share how their college game design club evolved into a thriving studio and discuss the blend of challenge and accessibility in gameplay. The duo also emphasizes humor amidst darker themes and the importance of addressing climate change within their narrative. Plus, they explore community engagement and the journey from crabbing in Seattle to coding crabs!
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ANECDOTE

Nick’s Crabbing and Ocean Roots

  • Nick Kaman shares his personal experience with crabbing in Seattle and his lifelong connection with the ocean.
  • His story includes a humorous initiation moment involving a Dungeness crab and a knife at a party before GDC.
ANECDOTE

Forming the AgroCrab Team

  • Nick and Caelan met in college through a game development club that Nick was running.
  • Caelan was initially reluctant but was convinced by his roommate, and joining was the best decision he made for his career.
INSIGHT

Value of Studio Identity

  • Going Under proved there is a fan base for the studio's edgy but heartfelt tone.
  • Maintaining a strong studio identity helps in launching future successful projects.
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