
Space-Biff! Space-Cast! Space-Cast! #31. An Undaunting Conversation
Aug 23, 2023
Game designers Trevor Benjamin and David Thompson discuss WWII, historical game inclusions and omissions, authorial intent in board games. They also explore collaborating with other designers, family stories from WWII, reservations and considerations in designing a WWII game, sustainability in gaming, game development process with Tabletop Simulator, and whether board games can be considered art.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9
Introduction
00:00 • 2min
Collaborating with Other Game Designers
01:39 • 25min
Past falling outs and game development in 'Undaunted Stalingrad'
26:43 • 6min
32:47 • 4min
Family Stories from World War II
37:16 • 3min
Designing a World War II Game: Reservations and Considerations
40:14 • 14min
Sustainability and the Shift in Legacy Games
54:37 • 5min
Game Development Process with Tabletop Simulator
59:59 • 26min
Are Board Games Art?
01:25:46 • 19min
