
Space-Cast! #31. An Undaunting Conversation
Space-Biff! Space-Cast!
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Designing a World War II Game: Reservations and Considerations
The speakers discuss their reservations and considerations while designing a World War II game, addressing the question of playing as Nazis and differentiating their game from others. They also express their discomfort with certain war game design choices and discuss the perception and cultural aspects of war games.
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Transcript


