

#11255
Mentioned in 3 episodes
The Inmates Are Running the Asylum
Why High-Tech Products Drive Us Crazy and How to Restore the Sanity
Book •
In this book, Alan Cooper argues that the software industry's focus on technical capabilities rather than user experience has led to products that are often frustrating and difficult to use.
Cooper advocates for a shift towards interaction design, emphasizing the need for software developers to consider the human side of software construction.
He introduces concepts such as personas and goal-directed design to improve the usability and acceptance of software products.
The book is a call to action for the software industry to prioritize user needs and create more intuitive and user-friendly products.
Cooper advocates for a shift towards interaction design, emphasizing the need for software developers to consider the human side of software construction.
He introduces concepts such as personas and goal-directed design to improve the usability and acceptance of software products.
The book is a call to action for the software industry to prioritize user needs and create more intuitive and user-friendly products.
Mentioned by
Mentioned in 3 episodes
Mentioned by 

as a classic book with a chapter on how computers make UIs worse.


Eric Ries

22 snips
Turning down $200 million and the big bets that led to powering 40% of the internet
Mentioned by ![undefined]()

as the second book from Alan Cooper.

Larry Marine

13 snips
Disruptive by Design: Uncovering Game-Changing Insights (with Larry Marine)
Mentioned by ![undefined]()

when discussing the challenges of designing for individual users versus broader user groups.

Jeffrey Fredrick

One at a Time
Mentioned by 

when discussing the importance of user experience design.


Jordan Harbinger

173: How to Make Life Purposeful for the Terminally Ill | Feedback Friday