

The Board Game Design Lab
Gabe Barrett
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Episodes
Mentioned books

Aug 30, 2019 • 7min
[BONUS] Odin Phong on Creating an Anthology of Games
The post [BONUS] Odin Phong on Creating an Anthology of Games appeared first on Board Game Design Lab.

Aug 28, 2019 • 49min
Designing a Roll and Write with Odin Phong
Odin Phong, founder of Inkwell Games, discusses how to design a roll and write game.
The roll and write genre has exploded in popularity over the last couple of years, and we get into why people are drawn to them and how to design a good one.
And be sure to check out Odin’s roll and write anthology on Kickstarter HERE.
The post Designing a Roll and Write with Odin Phong appeared first on Board Game Design Lab.

Aug 23, 2019 • 4min
[BONUS] Ann Losito on Tips for Streaming
The post [BONUS] Ann Losito on Tips for Streaming appeared first on Board Game Design Lab.

Aug 21, 2019 • 45min
Media and Game Design with Ann Losito
Ann Losito, Twitch streamer with Twist Gaming, discusses how to engage with media as a game designer.
In today’s world, designers and publishers are more and more having to be on top of their media game in order to be successful. Ann and I get into what that looks like.
The post Media and Game Design with Ann Losito appeared first on Board Game Design Lab.

Aug 16, 2019 • 4min
[BONUS] Dave Schultze on the Intersection of Industrial Design and Game Design
The post [BONUS] Dave Schultze on the Intersection of Industrial Design and Game Design appeared first on Board Game Design Lab.

Aug 14, 2019 • 46min
Designing 3D games with Dave Schultze
Dave Schultze, designer of Gridopolis, discusses how to design a game that not only spreads out on the table but also goes up.
Dave has worked for companies like Lego, Hasbro, and Mattel designing toys and games and has a ton of knowledge on how to design three-dimensional games.
The post Designing 3D games with Dave Schultze appeared first on Board Game Design Lab.

Aug 9, 2019 • 7min
[BONUS] Lizzy Funkouser on Designing with Kids in the House
The post [BONUS] Lizzy Funkouser on Designing with Kids in the House appeared first on Board Game Design Lab.

Aug 7, 2019 • 45min
Paying Attention to Detail with Lizzy Funkhouser
Lizzy Funkhouser, designer of Something to Fear, discusses what it looks like to pay attention to detail when designing a game.
Lizzy loves to add Easter egg type details into her games to enhance the gaming experience, and we get into lots of examples and ways to add cool things to a design.
The post Paying Attention to Detail with Lizzy Funkhouser appeared first on Board Game Design Lab.

Jul 26, 2019 • 7min
[BONUS] John Brieger on Re-Theming a Game
The post [BONUS] John Brieger on Re-Theming a Game appeared first on Board Game Design Lab.

Jul 24, 2019 • 55min
Freelancing in the Gaming Industry with John Brieger
John Brieger, professional freelancer, discusses what it looks like to make a living working on board games.
John is a designer, developer, editor, and more, and he’s been working on games full-time for about a year.
The post Freelancing in the Gaming Industry with John Brieger appeared first on Board Game Design Lab.