The Board Game Design Lab

Gabe Barrett
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Oct 9, 2019 • 1h 20min

Designing Games for Non-Gamers with Adam McCrimmon

Adam McCrimmon, CEO of XYZ Game Labs, discusses how to design games with non-gamers and new gamers in mind. Adam’s company focuses on gateway games, and they’re constantly trying to get more people into the hobby. And be sure to check out Adam’s game Arch Ravels which is on Kickstarter HERE. The post Designing Games for Non-Gamers with Adam McCrimmon appeared first on Board Game Design Lab.
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Oct 2, 2019 • 55min

Celebrating 150 Episodes! with Gabe Barrett

For this episode, it’s just me on the show, and I’m taking some time to look back at where the BGDL has come from, look ahead to where we’re going, and answer your questions. It’s been an amazing three years of episodes, and I’m excited about what’s next! The post Celebrating 150 Episodes! with Gabe Barrett appeared first on Board Game Design Lab.
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Sep 27, 2019 • 5min

[BONUS] Andrew Birkett on Working a Booth at a Convention

The post [BONUS] Andrew Birkett on Working a Booth at a Convention appeared first on Board Game Design Lab.
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Sep 25, 2019 • 54min

Running an Indie Game Publishing Company with Andrew Birkett

Andrew Birkett, founder of Atheris Games, discusses what it looks like to be an indie game publisher. Andrew has been running his own game company for four years, and we do a deep dive into the ins and outs of the publishing world. And be sure to check out Andrew’s game Ruins of Mars which is on Kickstarter HERE. The post Running an Indie Game Publishing Company with Andrew Birkett appeared first on Board Game Design Lab.
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Sep 20, 2019 • 4min

[BONUS] Glenn Ford on Designing Small Skirmish Games

The post [BONUS] Glenn Ford on Designing Small Skirmish Games appeared first on Board Game Design Lab.
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Sep 18, 2019 • 52min

CE Marking and Board Games with Glenn Ford

Glenn Ford, the lead developer for Gaslands, discusses all the ins and outs of being able to legally place the CE mark on the back of your game box. There are a ton of misconceptions and misinformation about the process, and Glenn goes through everything step-by-step to make sure it’s crystal clear. And for more reading on CE Marking: https://www.gov.uk/guidance/toy-manufacturers-and-their-responsibilities (UK government advice) http://www.btha.co.uk (British Toy and Hobby Association) And be sure to check out Glenn’s new game Moonflight on Kickstarter HERE. The post CE Marking and Board Games with Glenn Ford appeared first on Board Game Design Lab.
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Sep 13, 2019 • 6min

[BONUS] JB Howell on How to Work on Multiple Designs at the Same Time

The post [BONUS] JB Howell on How to Work on Multiple Designs at the Same Time appeared first on Board Game Design Lab.
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Sep 11, 2019 • 56min

The Three Types of Creativity with JB Howell

JB Howell, designer of Flotilla, discusses the three types of creativity and how they relate to game design. JB is an up and coming designer who I believe will be a household name by the end of this year, and we go into a lot of the ins and outs of his own creative process. The post The Three Types of Creativity with JB Howell appeared first on Board Game Design Lab.
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Sep 6, 2019 • 5min

[BONUS] Jamey Stegmaier on How to Win the Spiel des Jahres

The post [BONUS] Jamey Stegmaier on How to Win the Spiel des Jahres appeared first on Board Game Design Lab.
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Sep 4, 2019 • 1h 3min

Designing a Civilization Game with Jamey Stegmaier

Jamey Stegmaier, designer of Tapestry, discusses how to design a civilization game. Creating a civ game is no small task, and we get into all the ins and outs of putting one together. The post Designing a Civilization Game with Jamey Stegmaier appeared first on Board Game Design Lab.

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