

The Board Game Design Lab
Gabe Barrett
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Episodes
Mentioned books

Sep 16, 2020 • 51min
Designing with Tabletop Simulator with Dustin Hendrickson
Dustin Hendrickson, designer of Don’t Let It Die, discusses all the ins and outs of creating your game with Tabletop Simulator.Dustin has been working with TTS for years, and we cover basically everything you need to know to get your game on the platform and why it’s a good idea to do so.
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Sep 9, 2020 • 56min
How to Simplify a Game with Stephanie Kwok
Stephanie Kwok, designer of Ducks in Tow, discusses the process of simplifying a game down to its best possible version.Stephanie is both a designer and a publisher, so she offers both perspectives as we talk through ways to trim, cut, slice, and dice a game so that its most fun parts shine through.
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Sep 2, 2020 • 1h 10min
Self Care and Dealing with Designer Burnout with Kirk Dennison
Kirk Dennison, founder of Piecekeeper Games, discusses some pretty heavy topics as we get into self-care, mental health, depression, burnout, and more.Kirk went through a pretty tough time of life a while back, and we delve into issues that I believe a lot of people are struggling with right now. We also get into strategies for dealing with and overcoming dark times.
And be sure to check out Kirk’s latest project, Rurik: Stone and Blade, on Kickstarter now.
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Aug 26, 2020 • 51min
Dice Drafting Games with Al Leduc
Al Leduc, designer of Yukon Airways, discusses what all goes into designing a dice drafting game.We talk about balance, dice mitigation, why the d6 is king, and more!
The post Dice Drafting Games with Al Leduc appeared first on Board Game Design Lab.

Aug 19, 2020 • 1h 13min
How to Turn Gamers into Raving Fans with Casey Hill
Casey Hill, founder of Hill Gaming Company, discusses the process of turning gamers into raving fans.
Casey works for the software company Bonjoro which is hyper-focused on customer engagement and retention, so we have a lot to chat about when it comes to creating raving fans.
The post How to Turn Gamers into Raving Fans with Casey Hill appeared first on Board Game Design Lab.

Aug 12, 2020 • 33min
Why Game Design Matters with Gabe Barrett
In this episode, it’s just me and I’m talking about why game design matters. In a world with so many pressing issues, it’s easy to not realize how important games and game design really are.
I tell some personal stories and also get into where the Board Game Design Lab is headed.
And be sure to check out my latest project, the Board Game Design Starter Kit, on Kickstarter HERE.
The post Why Game Design Matters with Gabe Barrett appeared first on Board Game Design Lab.

Aug 5, 2020 • 1h 2min
Designing Party Games with Alex Hague
Alex Hague, designer of Wavelength, discusses all the ins and outs of designing a party game.
We talk about simplicity, expectations, scoring systems, time constraints, and more!
And be sure to check out Alex’s game, The Fuzzies, on Kickstarter HERE.
The post Designing Party Games with Alex Hague appeared first on Board Game Design Lab.

Jul 29, 2020 • 58min
Miniatures with John de Campos
John de Campos, founder of Terrible Games, discusses everything that goes into creating miniatures for a game.
We talk about the design process, materials, manufacturing, and more.
And be sure to check out John’s game, Token Terrors, on Kickstarter HERE.
The post Miniatures with John de Campos appeared first on Board Game Design Lab.

Jul 22, 2020 • 1h 1min
Designing More than Just a Game with Malachi Ray Rempen
Malachi Ray Rempen, founder of Itchy Feet, discusses what it means to design more than just a game.
We talk about branding, spinoff products, merchandise, and more.
And be sure to check out Malachi’s game, Roll Camera! , on Kickstarter HERE.
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Jul 15, 2020 • 60min
Designing Majorities Based Games with Jon Vallerand
Jon Vallerand, founder of Subsurface Games, does a deep dive into the mechanism of majorities.
We talk about the best majorities based games, ways to incentivize players, interactive play, and more.
And be sure to check out Jon’s game, With a Smile and a Gun, on Kickstarter HERE.
The post Designing Majorities Based Games with Jon Vallerand appeared first on Board Game Design Lab.