

Magic: The Gathering Drive to Work Podcast
Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Episodes
Mentioned books

Oct 11, 2024 • 32min
#1180: The History of Magic Design, Part 3
This episode is part three of an eight-part series where I go through the entire history of Magic design to talk about design evolution over the years.

Oct 11, 2024 • 31min
#1179: Cardcrafting
Once a week, the Magic designers get together to talk through technical design issues. That meeting is called "Cardcrafting," and I talk about it in this podcast.

Oct 4, 2024 • 31min
#1178: The History of Magic Design, Part 2
Dive into the transformative journey of Magic design, exploring how it evolved from individual sets to thematic blocks. Discover the innovations sparked by key sets like Tempest and Urza's Saga. Hear about vital lessons in power balance and naming mechanics that shaped card design, and learn about the growing collaboration between creative teams that hinted at future developments in gameplay.

Oct 4, 2024 • 38min
#1177: 2023–24 Mechanics Review
In this episode, I take all the sets I talked about in my "State of Design 2024" article (The Lord of the Rings: Tales of Middle-earth™ through Modern Horizons 3) and walk through every new mechanic with my personal thoughts on them and what we've learned about them.

Sep 27, 2024 • 31min
#1176: The History of Magic Design, Part 1
This episode is part one of an eight-part series where I go through the entire history of Magic design to talk about design evolution over the years.

Sep 27, 2024 • 30min
#1175: Duskmourn Worldbuilding with Emily Teng
In this episode, I sit down with Emily Teng, the Duskmourn: House of Horror worldbuilding lead, to talk about the creation of this brand-new plane.

Sep 20, 2024 • 32min
#1174: The Un- Line
In this podcast, I talk about what divides normal Eternal-legal Magic mechanics from silver-bordered and acorn mechanics.

Sep 20, 2024 • 34min
#1173: Duskmourn Set Design with Jules Robins
In this podcast, I sit down with Jules Robins, lead set designer of Duskmourn: House of Horror, to talk about the design of the set.

Sep 13, 2024 • 34min
#1172: Lessons Learned – March of the Machine
This is another episode in my "Lessons Learned" series where I look back at sets I led or co-led and walk through the many lessons I learned from doing the design. In this podcast, I talk about what I learned designing March of the Machine.

Sep 13, 2024 • 31min
#1171: Duskmourn Art with Ovidio Cartagena
In this podcast, I sit down with Ovidio Cartagena, the art director for Duskmourn: House of Horror, to talk about the visual look of the set.


