Magic: The Gathering Drive to Work Podcast cover image

Magic: The Gathering Drive to Work Podcast

Latest episodes

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5 snips
Jul 19, 2024 • 33min

#1156: Fun

The podcast explores what makes gameplay fun, emphasizing emotional responses and strategic challenges. It delves into the joy of strategy, learning from opponents, and unexpected wins in Magic: The Gathering. The significance of player preferences, social interactions, and observation in game design is discussed to enhance the overall fun factor.
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Jul 19, 2024 • 36min

#1155: Bloomburrow Vision Design with Doug Beyer

In this episode, I sit down with Vision Design Lead Doug Beyer to talk about the early design of Bloomburrow.
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Jul 12, 2024 • 39min

#1154: Looking Back, Part 2

This podcast is part two of a two-part series based on a Making Magic article where I look back at the first 30 years of Magic and pick the top design contributions of each year.
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Jul 12, 2024 • 35min

#1153: Looking Back, Part 1

This podcast is part one of a two-part series based on a Making Magic article where I look back at the first 30 years of Magic and pick the top design contributions of each year.
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Jul 5, 2024 • 32min

#1152: Fallen Empires

In this podcast, I talk about the Fallen Empires expansion.
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Jul 5, 2024 • 35min

#1151: Blue Sky Design

Unrestricted blue sky design in Magic: The Gathering, showcasing unique card concepts and set structures. Early stages of world building and time travel concept development. Exploring innovative design concepts like sets around dragons and time travel.
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4 snips
Jun 28, 2024 • 35min

#1150: Emotional Center

In this podcast, I talk about how design needs to evoke an emotional response from the players.
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Jun 28, 2024 • 30min

#1149: Exile

In this podcast, I talk all about the history and design surrounding the exile zone.
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Jun 21, 2024 • 29min

#1148: Assassin's Creed with Corey Bowen

In this podcast, I sit down with Lead Designer Corey Bowen to talk about the design of Magic: The Gathering® – Assassin's Creed®.
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Jun 21, 2024 • 31min

#1147: Demand vs. Innovation

This podcast discusses the balance between meeting player demands and introducing innovative elements in Magic: The Gathering design. It explores the challenges of evolving innovation, finding inspiration through technology advancements, and aligning new concepts with specific themes, colors, and archetypes.

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