Game Dev Unchained

Game Dev Unchained
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Mar 6, 2018 • 1h 15min

0128: Deep Dive Into Hearthstone With Phil Maurer

Welcome travelers, gather round for another deep dive podcast as we discuss the design and success of Hearthstone! We talk about how Blizzard was able to refine and release this game and continue to support it for the last 6 years with fresh cards and creative PVE content. Join us on this adventure is Phil Mauer, a seasoned Hearthstone player and professional game developer! Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support u
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Feb 27, 2018 • 1h 15min

0127: Glassdoor Confessions on Spark Unlimited

Our second episode of Glassdoor Confessions hits very close to home as we tell the tragic tale of Spark Unlimited. See how the company came to be and end, through the first hand trials and tribulations we endured as we worked on Lost Planet 3 and narrowly escaped that project with our careers intact. hanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us on Patreon: www.patreon.com/gamedevunchained Check us out on our website ww
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Feb 20, 2018 • 1h 1min

0126: Flash Games Then and Now with Joey Betz!

An amazing and unbelievable story to share this week as we sit with Joey Betz, Lead Engineer to talk about his early days as a flash game developer, working on 1 game a week for 5 weeks and coming up with the game that was "referenced" to create Angry Birds. To top it all off, he left all kinds of good advice on starting small :) Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us on Patreon: www.patreon.com/gamedevunchaine
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Feb 13, 2018 • 1h 16min

0125: A Decade In Review With Veara Suon

10 years have passed as our long time friend, Veara Suon, reminisce about how things were with us. We take a look at what our achievements are now compared to our aspirations back when we were students and discuss how it all lines up. Most importantly, we go over the tropes and trappings entering the industry and look forward to the next ten years of our career. Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us on Patreon:
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Feb 6, 2018 • 1h 4min

0124: Roundtable News- Labo, Jesse Cliffe,Overwatch League,Fortnite,Microsoft Buys Valve

In this Roundtable News we talk about last month's biggest industry headliners that affects gamers and game developers. Our discussion includes: Nintendo Labo, Jesse Cliff, the Overwatch League, Fortnite reaching 40 million players, and Microsoft rumours buying Valve. Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us on Patreon: www.patreon.com/gamedevunchained Check us out on our website www.gamedevunchained.com/ Join o
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Jan 30, 2018 • 1h 11min

0123: Paving My Own Path with Norman Wilson

Norman Wilson is the Founder & CEO of Squeaky Grease Productions. He is working on the studio's first game called "A Shadow's Trail." After spending years in a for-profit art school and racking up student loan debt, Norman gets thrown into the chaos of the job market and got stuck in limbo. In this episode, we discuss the realities of the game industry and how his perseverance led him to start his studio in North Carolina and assembling a team to realize his dream. https://ashadowstrail.com/ Enter into o
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Jan 23, 2018 • 1h 16min

0122- The Indie Legal Guide With Gary Nissenbaum

We have with us this week Gary D. Nissenbaum, Esq. of the Nissenbaum Law Group, a law firm that represents a wide range of business clients, from single person start-ups to multi-national corporations. One of the firm’s focuses involves intellectual property matters, including entertainment law, apps, websites and video games. All eight of the firm’s lawyers practice in those areas. The Nissenbaum Law Group has offices in New York, New Jersey, Pennsylvania and Texas. You can visit its website at gdnlaw.
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Jan 16, 2018 • 1h 9min

0121 - Scanning The Future With Quixel Featuring Teddy Bergsman

Teddy Bergsman, is the CEO and founder of Quixel. In this episode he talks about what it's like dreaming up and developing the tools that revolutionized 3D art in games with Quixel Megascans and Quixel Suite. Hear what inspired him to make it, how he handled early resistance, and what's on the horizon moving forward. Quixel's first product, the Photoshop-based normal-creation toolset NDO, was an instant hit on its release in 2011, and was quickly followed by DDO, a companion tool designed to handle common
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Jan 9, 2018 • 1h 2min

0120- Studio Dev With Bedtime Digital Games Featuring Klaus Pederson

Klaus Pederson is the CEO of Bedtime Digital Games. He's been with the team since the teams debut game Back to Bed was just a student project that was successfully kickstarted and successfully launched. Now after shipping Chronology and Figment Klaus reflects with us all the highs and lows of being an indie studio in Denmark. We also explore versatile business development with Klaus and how the greatest success story from Bedtime Digital Games has yet to come. https://www.bedtime.io/ http://store.steampowe
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Jan 2, 2018 • 1h 2min

0119: New Year Resolutions 2018

We look back at a fun year of interviews with top talents and talk about our goals for the upcoming year. Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us on Patreon: www.patreon.com/gamedevunchained Check us out on our website www.gamedevunchained.com/ Join our community on Discord discord.gg/sJtGmpV

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