

Game Dev Unchained
Game Dev Unchained
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!
Hosted by Brandon Pham
Hosted by Brandon Pham
Episodes
Mentioned books

May 15, 2018 • 1h 10min
0138: Making Game Trailers With Derek Lieu
Game Trailers has a significant influence on announcing games, demonstrating gameplay, and the ability of squeezing a 2-hour plus experience to a comprehensible 90 seconds. It's a tough job and we can't think of anyone else than Derek Lieu to explain the process of making trailers.
Derek has worked on many AAA and Indie titles such as Firewatch, Tacoma, and Absolver and this week he stops by to give the best tips as well as what to avoid when making trailers.
https://www.linkedin.com/in/dereklieu/
https:/

May 8, 2018 • 1h 14min
0137: Get Your Game Funded by Altered Ventures with Mario Valle
Getting your game funded and published has never been easy, but Mario Valle and his video game venture capital team Altered Ventures, LLC are definitely are making it easier. Mario walks us through the process, and gives us some solid gold advice on preparing your pitch all the way to selling a game idea and getting it funded!
http://www.altered.vc/
Follow Mario Valle on twitter @bilbeny
Games mentioned in this Episode
https://www.lienzo.mx/
Goto megascans.se/ and enter code GDU for 30% off for the firs

May 1, 2018 • 1h 6min
0136: Roundtable News- Radical Heights, Destiny 2, Microtransactions, Valve Buys Campo Santo
In this month's Roundtable News session, the crew talks about the biggest news to hit the game industry recently and analyze how it affects game developers. The panel discusses the Dawn of Battle Royale Games like Radical Heights, what's up with Destiny 2, Micro transactions, and Valve's move to acquire Campo Santo.

Apr 24, 2018 • 1h 17min
0135: Profitable Indie Game Development with Adam Saltsman
How to design games with your wife and sell them! Wait no. How to develop a mega hit indie game like Canabalt and put your indie company on the map? No that's not it. The Indie game dev survival guide with Adam Saltsman! That sounds like a winner!
http://finji.co/
http://www.nightinthewoods.com/
Road to Quixel 2018! https://www.youtube.com/watch?v=2UMjzjgcvbU
Goto https://megascans.se/ and enter code GDU for 30% off for the first three months!
Support us on Patreon: www.patreon.com/gamedevunchained
Chec

Apr 17, 2018 • 1h 25min
0134: Cecil Kim and A Life of Art
Cecil Kim gives us one of the best interviews on concept art and a career of breathing life into games through his craft. We follow a young man working in Hawaii for Square, working on FFIX, moving on to develop God of War as the Visual Divelopment Lead in the early days and then finally finding home with a studio (Section Studios) of his very own.
https://www.linkedin.com/in/cecil-kim-ba4985/
https://play.google.com/store/apps/details?id=com.sectionstudios.rival&hl=en_US
https://www.youtube.com/channel/

Apr 10, 2018 • 1h 6min
0133: PR And Event Managing With Roman Goroshkin
Roman Goroshkin currently resides as the frontman for Epic Games' PR and Event Manager in Europe and gave us an hour of his time to talk about getting in kahoots with him to attend future Epic events, how to get your software noticed and promoted the right way. Lastly, we have a good time discussing some entry level career tips for anyone seeking to go into Journalism or PR!
https://www.linkedin.com/in/goroshkin/
https://twitter.com/goroshkin
Support us on Patreon: www.patreon.com/gamedevunchained
Check u

Apr 4, 2018 • 1h 8min
0132: Designing Games for Mobile with Lucas Gonzalez
We really needed an expert to talk to us about game design for mobile and console and give us the best career advice on that subject. So we found him! This week’s guest, Lucas Gonzalez sits with us to go over a career of mobile game design after a career of console game design, he tells us how kids can accelerate your career climb and what’s most important about being a good designer that can create for any platform.
Lucas Gonzalez is currently the Product Manager for Zeptolab, creators of Cut the Rope

Mar 27, 2018 • 1h 14min
0131: GDC Recap And Micro Dev Interviews
Another great year at GDC 2018 as we wrap things up in this episode about what we saw and what to look forward to. Also, we introduce our first live on-the-floor interviews with indie developers.
Akuto Mad World from Hut 90 featuring Lovepreet Singh
http://hut90.com/press/akuto-mad-world/
Dreams from Media Molecule featuring Abbie Heppie
http://dreams.mediamolecule.com/
Can't Drive This from Pixel Maniacs featuring Valerij Muller
https://pixel-maniacs.com/
Remothered from Darril Arts featuring Chris Dar

Mar 20, 2018 • 1h 10min
0130: Roundtable News- Fortnite Dominates, Toys R Us Bye, Trump Summit, Crytek, Lumberyard Forever
In this episode, we cover the biggest topics of last month. We discuss how Fortnite is dominating the charts, our childhood dying along with Toys r US stores, Trump fake meeting with big hitters in the game industry at the game summit after the school shootings, Crytek CEO stepping down, and finally Amazon chugging along with their 'game engine' that doesn't produce games.
Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson
Support us

Mar 13, 2018 • 56min
0129: GDC 2018 Edition
Click this podcast to hear everything you need to know about getting into all the best GDC parties this year. Yea, that and an extensive list of do's don'ts and definitely don'ts for over an hour as Brandon and Larry share their clutch advice on making the biggest impact at GDC. This is a cant miss episode for anyone who wants to go to this or any future GDC. We also share one last secret you have to listen to this podcast and go to GDC to take advantage of!
http://www.gdconf.com/
http://schedule.gdconf.c