Game Dev Unchained

Game Dev Unchained
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Sep 4, 2018 • 1h 7min

0154: Deep Dive into Heroes of the Storm with Richard Khoo

Deep Dive is a segment where we breakdown the success and game design of a genre-defining game. This week we analyze Heroes of the Storm made by Blizzard Entertainment with Richard Khoo. He is one of the lead designer that worked on Heroes of the Storm and a veteran of the industry that has spent over 10 years at Blizzard working on many other titles there. His resume includes being at Riot as well, so needless to say, he is quite the expert on MOBA and its impact on our game industry.
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Aug 28, 2018 • 1h 5min

0153: Pop Culture Thoughts With Shora Farahani

Pop Culture Thoughts is about all things that are news in entertainment and nerd culture. In this episode we discuss how discussing taboo subjects can be dangerous. The hype vs quality on movies like the Black Panther. Cultural representation and impact on Crazy Rich Asians. Racial undertones in Zootopia. What you are missing out on UK's 'Love Island.' We also briefly touched based on the Battle Royale genre.
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Aug 21, 2018 • 1h 5min

0152: Developing Games In Egypt With Ahmed Fouad

Would you believe a team of game developers in Egypt came together to form a company and development academy in order to create their very own AAA action adventure game? We do now, thanks to the story of Ahmed Fouad and the team members of Rumbling Games. He sits with us this week to go over the humble beginnings of an Egyptian game development community, making the switch to Unreal and what it means to him to develop their historically based fantasy adventure game Knights of Light!
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Aug 14, 2018 • 1h 19min

0151: Glassdoor Confessions On Riot Games

Glassdoor Confessions is a segment where we look at reviews of a company like, Riot Games, and read the pro and con of anonymous employees on glassdoor. We also draw from our own second-hand accounts to try to breakdown and get closer to the reality of what life is like working at the company. In addition, Riot Games is in a bit of a pickle in result of a Kotaku investigative article of 'Sexism at Riot Games.' https://kotaku.com/inside-the-culture-of-sexism-at-riot-games-1828165483 http://meagan-marie.tum
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Aug 7, 2018 • 1h 7min

0150- AI Learning and Gamification with Matt Brown

Matt Brown, Principal Software Engineer at Microsoft, discusses AI learning, gamification, and VR/AR trends. They talk about the accessibility of game development, gamification in everyday life, the rise of Twitch, and the challenges and potential of VR and AR in game development.
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Jul 31, 2018 • 1h 2min

0149: Concept Life With Kinman Chan

Kinman Chan is a concept artist that has a portfolio that spans over 15 years of experience and in multiple industries. His career has taken him from first working on Red Dead Redemption to working 'close to' George Lucas at ILM and many many more places. He gives us a preview of his life going through the industry as a concept artist and dives deep beneath the depths of creative growth. http://kincept.co/ https://www.linkedin.com/in/kinman-chan-6696031/ https://www.imdb.com/name/nm2199209/ https://kotak
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Jul 24, 2018 • 1h 3min

0148: Investing In The Big Games With Carl Armfelt

Carl Armfelt is a Portfolio Manager at Swedbank Robur with a focus on technology and the game industry. He sits with us to break down the investment side of game development. Find out what makes a game company attractive, what things an indie company should focus on if they want to get investor funding and lastly, the not so obvious do's and don'ts developers should be aware of when considering starting their own company and hoping to partner with VC funds. Some of the investment companies includes : Take-
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Jul 17, 2018 • 1h 4min

0147: Roundtable News- E3, Lawsuits, Telltale Switching to Unity, PS4 Crossplay, Steam's Own Spy

This Roundtable News brings you discussions from game industry vets about last months biggest news. We talk about the biggest headliners from E3: Microsoft buying up studios, Sony leading the charge, Nintendo doing its own thing, Google entering the arena... How PubG and Zenimax is doing with their respective lawsuits against Epic and Occulus. Smaller studios like Telltale ditching proprietary engines for safer bets like Unity. The stubbornness of Sony with cross play. Also we round it out with how Valve is
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Jul 10, 2018 • 1h 9min

0146: Dating In Development

Dating developers, the advice and trials as we came up in the industry as a husband and a boyfriend. Hear the benefits of dating in industry, and the difficulties you may be faced with when dating someone at your company or on your team. And to really spice up this episode, we get into wives having our backs against EA and what the industry developers need to do to keep history from repeating. This episode is brought to you by Quixel Megascans. Megascans is the definitive standardized content resource, wit
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Jul 3, 2018 • 1h 11min

0145: Jonathon Holmes Unchained!

A true believer of the unchained life, Jonathon Holmes tells us NOTHING about making secret government military games, but everything about how his environment art career and personal ambitions allowed him to achieve his absolute dream job in the game industry working at Quixel, FROM HOME! Check out his work https://www.artstation.com/synaesthesia Night Dive Studios (Streams every Thursday) http://www.nightdivestudios.com/ https://www.twitch.tv/nightdivestudios https://www.youtube.com/channel/UCNFs4mUpyf3

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