Video Game History Hour

Video Game History Foundation
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Jun 29, 2022 • 1h 1min

Ep. 86: Super Mario World

Gaming Historian Norm Caruso returns to share The Story of Super Mario World | Gaming Historian: his newest YouTube documentary. In this episode we get to see behind the curtain, so to speak, and witness industry strategies for psyching out your competitors; hear the swan song(s) of 8-bit cartridge games from Nintendo; see some ‘fishy’ early sprites; claim plausible deniability; get excited about dated files; and have our minds blown with new information on our beloved Yoshi. See more from Norm Caruso: YouTube: /gaminghistorian Twitter: @gaminghistorian Website: thegaminghistorian.com Patreon: /gaminghistorian Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg
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Jun 15, 2022 • 1h 9min

Ep. 85: Video Game Libraries

Henry E. Lowood, Curator for History of Science & Technology Collections in the Stanford University Libraries and Co-Editor of ROMchip: A Journal of Game Histories, gets deep into the weeds of library science around video games with VGHF Library Director Phil Salvador comparing and contrasting our two organizations. In this episode: we plan to be around in 100 years, Henry gives us a homework assignment, battleships and destroyers both play important roles in Library Land, spreadsheet enthusiasts get a shout out, and only the most hardcore historians will know about this special collection at Stanford. See more from Henry E. Lowood: Twitter: @Liebenwalde Website: https://lowood.people.stanford.edu/about Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg
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Jun 1, 2022 • 1h 1min

Ep. 84: The Zeebo

Derek Alexander and Cassidy recently collaborated on Zeebo: Brazil's Bizarre Delisted Console | Past Mortem [SSFF], a mini documentary on possibly the most ill-conceived video game console, ever. In this cutest episode of the VGHH, we meet the Zeebo Gringo, a beautiful mutant system is born, we claim diplomatic immunity, and Uncle Zeebo and Kelsey both overstay their welcome. See more from Derek Alexander: Twitter: @stopskeletons YouTube: /StopSkeletonsFromFighting Twitch: /stop skeletons from fighting Patreon: /StopSkeletonsFromFighting See more from Cassidy: Twitter: @BadGameHOF Website: badgamehalloffame.com Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg
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May 18, 2022 • 42min

Ep. 83: Mario Artist Paint Studio

Returning guest Jack Yarwood recently wrote about this Mario Paint sequel in his article How a British Developer Made a Japan-Exclusive Sequel to Mario Paint: the Super Nintendo utility to create art, animation, music, etc. Published in 1999, Mario Artist Paint Studio was a direct sequel in everything but name. Being exclusive to Japan and exclusive to the N64 floppy disk add-on 64DD is just the beginning of this odd tale. See more from Jack Yarwood : Twitter: @JackGYarwood Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg
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May 13, 2022 • 2min

Fewer, Better, Super, Stronger

We have a quick announcement about the podcast this week - Frank explains: we're changing our publishing frequency, why, and what it means moving forward. We'll be back at it next week; see you then!
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May 4, 2022 • 1h 3min

Ep. 82: MOTHER 3 for Nintendo 64

Jonathan piqued the interest of our co-hosts with his recent video EarthBound 64/MOTHER 3 N64 Spaceworld ‘99 breakdown/analysis, a detailed account of everything we know about the Spaceworld demo of MOTHER 3, a game well documented as our ‘holy grail’ in preservation. In this episode Kelsey and Jonathan must defend Cabbage, Frank pleads with you, a time traveler saves our life, Frank is haunted by what could have been, and Jonathan puts out a call for two missing magazines. See more from Jonathan: Twitter: @DaEgg123 YouTube: https://www.youtube.com/channel/UCBPo8kqM51sBD0USOjouTrQ/featured Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg
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7 snips
Apr 27, 2022 • 1h 2min

Ep. 81: Ghosts ‘N Goblins… ’N Ghouls… ’N Demons

Chris Baines shares his recently published documentary, The History of Ghosts 'n Goblins (and Makaimura 魔界村) - Full Series Retrospective | ChrisB Crisps, covering the extensive (if confusingly titled) franchise and its creator Tokuro Fujiwara. In this episode: cringing from ‘go,’ clout is expensive, women are hard to find, we visit Kelsey’s WonderSwan Corner, and Frank ruins Chris’ video. Oh, and a “Woooooow” moment from a beautiful evolution line through history. See more from Chris Baines: Twitter: @ChrisBCrisps YouTube: /ChrisBCrisps Instagram: @ChrisBCrisps Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg
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Apr 20, 2022 • 1h 6min

Ep. 80: The Strong National Museum of Play

Jon-Paul Dyson, the Director of the International Center for the History of Electronic Games at The Strong, where he is also the VP of exhibits, shares all about the museum and its 2022 World Video Game Hall of Fame finalists. In this episode Disneyland is one of the best level designs ever made, collectors make a whole greater than the sum of their parts, potted palms and vending machines bring a new perspective, and Moon Patrol gets left out in the cold. See more from Jon-Paul Dyson: Twitter: @jpdysonplay See more from The Strong National Museum of Play: Twitter: @museumofplay Instagram: @museumofplayroc Facebook: /TheStrongMuseum YouTube: /MuseumofPlay International Center for the History of Electronic Games Facebook: /ICHEG Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg
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Apr 13, 2022 • 44min

Ep. 79: Nintendo’s Page Boy

Gaming historian Liam Robertson returns as almost a sequel to Ep. 16 to share how Nintendo’s Page Boy was almost a sequel to their unreleased Work Boy, as shown in his recent video Page Boy: Nintendo's LOST Game Boy Add-on | Game History Secrets. Man, that’s a lot of boys! We stack add-ons to get an operating system, find the origin of the selfie, assign Nintendo employees a scavenger hunt item, and Liam brings Kelsey a new secret - all at 400 characters a minute. See more from Liam Robertson: Twitter: @Doctor_Cupcakes Game History Secrets series: https://www.youtube.com/playlist?list=PLO9mxFELVbbHM1dR6VumpP60zBENfQr0b Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg
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Apr 6, 2022 • 1h 18min

Ep. 78: Fan Culture Through Final Fantasy V

Author Chris Kohler explores the evolution of niche fan culture from analog to digital through stories from his book Final Fantasy V (Boss Fight Books Book 18). “Young Chris” learns uploading to America Online makes it live forever, all the cool games stay in Japan, you can use Mario Paint as a Rosetta Stone for Japanese, and searching the internet for information about Final Fantasy has no results. “Now Chris” manifests Frank into existence with his thoughts and will always have his back. See more from Chris Kohler: Twitter: @kobunheat Website: www.chriskohler.biz Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg

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