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Software Unscripted

Latest episodes

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Mar 3, 2024 • 1h 24min

Incremental Compilation with Alex Kladov

Delving into compilers, memory management strategies, boundaries, and monomorphization in software development. Exploring incremental compilation, efficient memory utilization, and module size impact on performance. Discussing Rust vs. Elba compilation units, module boundaries, and the expression problem. Emphasizing the importance of separate compilation and monomorphization in Rust for efficient compilation.
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28 snips
Feb 14, 2024 • 58min

Programming and Industrial Design with Greg Wilson

Exploring effective learning methods for beginner programmers and challenges in teaching programming. Discussions on mental models in chemistry and programming, beginner-friendly tools, and the appeal of learning JavaScript and Elm. Emphasis on the importance of design in software development and the complexity of programming languages. Comparisons between Haskell and Python and the suggestion of PureScript for research purposes.
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Jan 25, 2024 • 45min

Lambda Set Defunctionalization with Ayaz Hafiz

Richard talks with Ayaz Hafiz, a contributor to the Roc programming language, about lambda set defunctionalization. They discuss the challenges of implementing a compiler with a non-trivial type system and the benefits of defunctionalization in optimization and better inlining. They also explore Rock's abilities and the importance of early tooling in specific implementations. Lastly, they delve into the challenges of implementing a modern morphization algorithm for land assets.
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Jan 23, 2024 • 48min

Implementing Databases with Glauber Costa

Glauber Costa, expert in implementing high-performance databases, discusses how hardware changes impact the tradeoffs between relational and NoSQL databases. They also talk about big data, file APIs, hardware constraints, comparing hash maps and linear searches, designing a watch mode for a compiler, and advances in storage strategies like learn indexes.
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8 snips
Jan 15, 2024 • 1h 9min

The Return of Hypermedia with Carson Gross

Carson Gross, Creator of HTMX, discusses the regression in modern web development, the resurgence of hypermedia with HTMX, the benefits of combining MPAs and SPAs, the improvement and benefits of static typing, simplifying web applications with hypermedia and HTMLX, performance implications of code sharing, the role of JavaScript and TypeScript, re-examining progress in web development, and the potential of computers in web development.
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Jan 6, 2024 • 1h 15min

Go and Functional Programming with Lane Wagner

Lane Wagner, Go backend engineer and founder of boot.dev, discusses Go's design and functional programming. Topics include the debate between tabs and spaces for indentation, advantages of functional programming languages, hierarchy of functions in functional programming, rock's concurrency story, breaking protocol and debugging in programming, function purity and IO operations in functional programming, Cgo, static compilation, and hot code loading in Go, and stateful IO in functional programming.
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Dec 29, 2023 • 1h 8min

The Roc Programming Language with Richard Feldman

Richard Feldman, developer of the Roc programming language, discusses the language's inspiration and the challenges of using floats in data structures. They explore tag unions in Roc dictionaries and opportunistic mutation. The podcast also touches on the challenges of sorting and computing the median in functional programming, and the influences on Roc from languages like Elm, Rust, Haskell, and CoffeeScript.
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Dec 10, 2023 • 1h 9min

Making JITted Code Faster with Chris Nuernberger

Chris Nuernberger, experienced in making code run faster in the context of the JVM and optimizing C++ code, discusses optimizing code in V8 and the JVM, automatic parallelization, Haskell's success as a language, language design choices in rock, challenges of incorporating dynamic libraries in the rock compiler, and the appeal of having everything in one language.
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16 snips
Dec 1, 2023 • 2h 7min

Things Web Devs Can Learn from Game Devs with Casey Muratori

Richard talks with Casey Muratori, game engine programmer and creator of the term Immediate Mode GUIs, about performance and programming culture, memory safety's impact on program architecture, and lessons for web development from game development, including improvements to CSS and different approaches to front-end development.
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Nov 26, 2023 • 1h 13min

How Programming has Changed with Conor Hoekstra

Conor Hoekstra, expert in programming languages, discusses the sustained success of programming languages, the rarity of big tech companies adopting new languages, the evolution of programming from ones and zeros to prompt engineering, challenges of using AI editing services, the future of programming and job opportunities, a comparison of Python, Rust, and C++, and exploring the benefits and annoyances of co-pilot in programming.

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