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Software Unscripted

Gleam 1.0 with Louis Pilfold

Apr 2, 2024
Louis Pilfold, Creator of the Gleam programming language, discusses the language's 1.0 release, backwards compatibility, hot-swapping code in production, and implementing a typed version of Erlang's OTP system. Emphasizes challenges of versioning, dependency management, and balancing productivity in software development.
01:10:31

Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • Gleam 1.0 release focused on setting requirements and managing breaking changes to ensure readiness.
  • Stability and backwards compatibility are crucial in Gleam, with a balance between upgrades and maintaining compatibility.

Deep dives

GLEAM 1.0 Release and Decision-Making Process

The podcast discusses the milestone achievement of the GLEAM programming language reaching version 1.0. The creator of GLEAM talks about the decision-making process behind determining when the language was ready for this release. One key aspect was the importance of setting requirements and ensuring that breaking changes were properly implemented. Additionally, the discussion delves into the significance of community encouragement and the balance between version upgrades and maintaining backwards compatibility.

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