Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim
undefined
Jun 3, 2012 • 8min

GameTek Classic 33 - Intro to The Ares Project

In this classic GameTek, Geoff announces that he is going to publishing a game with Z-Man Games called - wait for it - The Ares Project. This was originally broadcast in August of 2009 on Dice Tower episode 154. Duration: 07:15
undefined
May 27, 2012 • 1h 11min

Ludology Episode 33 - Pandamonium!

This episode Ryan and Geoff are very pleased to welcome Michael Lee, founder and co-owner of Panda Games, manufacturer of games like Pandemic and Eclipse, to discuss the nuts and bolts of actually getting a physical game into the world. Duration: 1:10:50
undefined
May 20, 2012 • 6min

GameTek Classic 32 - Push Your Luck

In this GameTek segment Geoff looks at the math behind Push Your Luck games. When another roll is one roll too many... This was originally broadcast in Dice Tower episode 143 in March of 2009. Duration: 05:50
undefined
May 13, 2012 • 1h 6min

Ludology Episode 32 - Critical Mass

Ryan and Geoff tackle reviews and criticism. What are the different types? What drives people to write reviews? How do people use them? Do game reviews need to differ from film or book reviews? All these questions, and more, are discussed, dear listener, in this latest episode of Ludology. Duration: 1:05
undefined
May 6, 2012 • 8min

GameTek Classic 31 - Trading Games

In this classic GameTek, Geoff talks about the characteristics of a good trading game. What drives the gameplay? How much does value need to be obscured? Is it better or worse to have stuff worth more to some players than others? Duration: 5 minutes
undefined
May 5, 2012 • 1h 8min

Ludology Episode 31 - Interview with William Attia

Ryan and Geoff conduct a 'virtual interview' with William Attia, the designer, most notably, of Caylus. Ryan declares that Caylus is the "most important game since Puerto Rico". Can he support that bold contention? Note: This file has corrected the 'stereo' issue with the earlier posting.
undefined
Apr 22, 2012 • 6min

GameTek Classic - PBEM History

Well before the current wave of online boardgames, both web-based and mobile, Geoff reflected on his experience with PBEM gaming back in the dark ages in this classic GameTek episode. 05:00
undefined
Apr 15, 2012 • 1h 1min

Ludology Episode 30 - Listener Spectacular

Geoff and Ryan field several listener questions this episode, weighing in on quite a diverse range of topics. To add to the difficulty, Ryan responds to all questions with the flu. Length: 1:01
undefined
Apr 8, 2012 • 5min

Ludology Bonus Episode - Hot and Cold

In this classic GameTek Geoff looks at research linking temperature to social interactions. When should you give your opponents a cup of coffee instead of a soda? We have also started a new file naming scheme with this episode that hopefully will meet everyone's needs.
undefined
Apr 2, 2012 • 1h 7min

Ludology Episode 29 - Sold!

Ryan and Geoff continue their discussion of the Auction mechanic. How much should the true value of what you're bidding on be hidden? And how can that be done? Plus, mechanics that really are auctions but don't look like one, and the Sturm Theory of Unified Prioritization.

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app