

Wookash Podcast
Łukasz Ściga
Technical conversations with inspiring figures: programming, game engines, graphics, and more!
Episodes
Mentioned books

Sep 27, 2025 • 1h 40min
Wassim Alhajomar | When Medicine Meets Programming
Wassim Alhajomar, a software developer with a medical background, shares his unique journey from Syria to developing indie games. He discusses his experience balancing medical school and coding, including the creation of the game AV Racer and its innovative car physics. Wassim also dives into his work on image tooling, the challenges of debugging graphics, and switching from OpenGL to Direct3D. He reflects on the flaws in medical software and his desire to improve medtech, all while offering valuable advice for aspiring programmers.

4 snips
Sep 20, 2025 • 1h 7min
Tim Bekkers | You Should Push These Buttons
Tim Bekkers, an indie game developer and the creative mind behind The Button Effect, shares his fascinating journey from building engineering to game design. He discusses the inspiration he drew from modern art and games like The Witness, leading to his minimalist puzzle concept focused on buttons. Tim explains his rigorous prototyping process, where he explores hundreds of designs to balance challenge and enjoyment. He also provides insights into his solo art workflow using Blender and outlines his marketing strategies for reaching wider audiences.

18 snips
Sep 13, 2025 • 1h 58min
Casey Muratori on Legendary Handmade Hero!
In this conversation, Casey Muratori, a programmer and founder of Molly Rocket, shares his insights on the Handmade Hero project. He discusses its unexpected success and the educational benefits it provided to both him and his audience. Casey reflects on the challenges of streaming programming on platforms like Twitch and the evolution of public discourse in tech communities. He also highlights the importance of building a supportive learning environment and the ongoing complexities of programming education in today's landscape.

17 snips
Sep 6, 2025 • 3h 7min
Eskil Steenberg | C is All You Need
Eskil Steenberg, a software developer and member of the C-Standard board, shares his journey from childhood dreams of programming to establishing a game studio. He discusses innovative UV unwrapping tools and the ambitious Unravel project aimed at user control over data. Eskil emphasizes simplicity in C programming, critiques modern complexities, and reveals his experiences with memory manipulation software. He balances his creative pursuits in the gaming world with family life, advocating for a proactive approach to innovation and addressing the challenges of climate change.

Aug 30, 2025 • 2h 29min
Ryan Fleury & Ginger Bill | Deciding the Fate of C Language
Ginger Bill, creator of the Odin programming language, and Ryan Fleury, an expert on the RAD debugger, dive into the evolving landscape of programming languages. They tackle the pros and cons of C versus Odin, discussing the foundational role of C while highlighting Odin's user-friendly features. The duo humorously shares personal coding journeys and insights on error handling, memory management, and the importance of clear coding standards. Their conversation also addresses misconceptions about C, making it a must-listen for both new and seasoned programmers!

16 snips
Aug 23, 2025 • 1h 53min
TJ on Neovim, Wild Tech Jobs, and Life
TJ, a talented software developer and streamer known for his work with NeoVim and co-founder of terminal.shop, shares his insights on various topics. He discusses the challenges of mastering low-level text editors and the importance of documentation. The conversation highlights the nuances of safe software deployment in critical environments and Epic's unique in-house health tech development. TJ also reflects on navigating career transitions, balancing family life with streaming, and pursuing innovative projects like game development and selling coffee through NeoVim.

7 snips
Aug 16, 2025 • 2h 10min
Jimmy Lefevre | The Ridiculous World of Text
In this engaging discussion, Jimmy Lefevre, a talented programmer in the EDA industry and creator of kb_text_shape, dives into the complexities of text rendering and encoding. He shares his journey from gaming aspirations to programming, critiquing traditional computer science education. The conversation touches on bi-directional text processing, the challenges of building a text shaping library for languages like Arabic, and the cultural perceptions of work in France. Lefevre's insights on open-source versus paid software in font creation are thought-provoking!

36 snips
Aug 9, 2025 • 48min
Alice Ryhl | What About Rust?
Alice Ryhl, a Rust language expert and maintainer of the Tokio library from Google, dives into the intricacies of Rust. She discusses her journey from learning Rust in high school to becoming a contributor, emphasizing its unique memory management and safety features. The conversation includes asynchronous programming in Rust, integration with the Linux kernel, and the promising future of in-place initialization. Alice also touches on Rust's strengths in low-level programming while highlighting challenges in game development.

Aug 2, 2025 • 2h 2min
Justin Keyes | Neovim’s Architecture
Justin Keyes, the project maintainer lead for NeoVim and a passionate member of the Vim community, dives deep into NeoVim's innovative architecture and its evolution from Vim. He discusses the integration of the Language Server Protocol and how it enhances user experience by reducing external dependencies. The challenges of balancing legacy components with new features are also explored, alongside the benefits of a decoupled UI for improved performance. Keyes shares insights on future developments and the roadmap to version 1.0, ensuring a stable API for users.

8 snips
Jul 26, 2025 • 2h 19min
Etay Meiri | Math Behind Realtime Graphics
Etay Meiri, an Intel graphics programmer and OpenGL tutorial creator, shares insights on real-time graphics optimization. He dives into the evolution of graphics performance, contrasting Vulkan and OpenGL, and discusses the challenges of mobile gaming without dedicated GPUs. Etay also reflects on his journey from self-learning to building a YouTube community and describes the critical role of shaders in rendering. The conversation also highlights the mathematical foundations of 3D graphics and the importance of minimizing draw calls for enhanced efficiency.