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Wookash Podcast

Latest episodes

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Feb 23, 2025 • 6min

important podcast update

Hey! A quick update about the podcast!Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_
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Feb 22, 2025 • 2h 41min

On SIMD, cache and CPU internals with the expert Daniel Lemire!

Daniel Lemire, a world class CPU performance expert, professor at Université TÉLUQ (Université du Québec) and the author of open source SIMD libraries has joined me to discuss CPUs and what makes them fast!Daniel's blog: https://lemire.me/blog/Daniel's Github: (top 200 contributor) https://github.com/lemireResources recommended by Daniel:https://www.amazon.ca/Performance-Analysis-Tuning-Modern-CPUs/dp/B08R6MTM7K/https://www.computerenhance.com/p/single-instruction-multiple-data (Casey Muratori)SIMD algorithms: https://www.youtube.com/playlist?list=PLYCMvilhmuPEM8DUvY6Wg_jaSFHpmlSBDGame Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_
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Feb 15, 2025 • 1h 48min

raylib author on library internals and C programming language!

Ramon, the visionary behind the raylib game development library, dives into the world of C programming! He shares the library's evolution from a simple teaching tool to a robust platform with over 600 functions. The discussion highlights the balance between maintaining simplicity and adding features, as well as the intricacies of semantic versioning in software. Ramon also tackles the challenges of supporting open-source projects, emphasizing community engagement and funding. Plus, he reflects on raylib's journey through various awards and its appeal to both beginners and seasoned developers!
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Feb 9, 2025 • 1h 17min

The lesson in puzzle game design with Matt VanDevander!

I'm joined by Matt who made Taiji - a game that explores puzzles in an abstract way with similarities to the Jonathan Blow's the Witness! Unfortunately, I lost my side of the conversation, so the questions were re-recorded and stitched through the discussion! You can enjoy hilarious bits from Matt!The then-forgotten, now-remembered streamer who played Taiji: Tyler | aliensrockGreat takes on X: https://x.com/mvandevanderTaiji on Steam: https://store.steampowered.com/app/1141580/Taiji/Switch: https://www.nintendo.com/de-ch/Spiele/Nintendo-Switch-Download-Software/Taiji-2745747.htmlTaiji website: https://taiji-game.com/Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_
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Feb 9, 2025 • 58min

Design of mystery and adventure games with Will from Kini Games!

Will, a writer for the Rise of the Golden Idol (which I adore) is joining me for a discussion on mystery games and point and click adventure games! We talk about his upcoming City of Voices and the influences of adventure games in general!WISHLIST: https://store.steampowered.com/app/3342470/City_of_Voices/Podcast Will mentions: https://open.spotify.com/show/30R5REvknCBprrCrlAYDTWX: https://x.com/games_kiniGame Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_
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Feb 8, 2025 • 1h 41min

Raphael Luba on jai compiler internals!

This time I'm joined by Raphael Luba, who is working on jai compiler (upcoming language by Jonathan Blow). This is highly technical and incredibly interesting talk! Raphael is highly experienced programmer, shipped production software in many languages and has a lot of wisdom to offer! Enjoy! Raphael's company: https://fabman.io/ X: https://x.com/LubaRaphael Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Feb 2, 2025 • 1h 45min

Billy Basso on code architecture of Animal Well!

Billy Basso, joins me to discuss memory management, code architecture, audio systems, and everything else related to Animal Well! Listen to this deep dive into how it was made! Animal Well website: https://www.animalwell.net/ Steam: https://store.steampowered.com/app/813230/ANIMAL_WELL/ Bigmode (publisher): https://bigmode.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Feb 1, 2025 • 40min

Reynad, CEO of Tempo Storm, on his card game The Bazaar!

This time I'm joined by Reynad and we discuss the design and plans for The Bazaar - upcoming deckbuilding game with autobattle elements! Bazaar website: https://playthebazaar.com/ Tempo Storm website: https://tempostorm.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering
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Jan 25, 2025 • 2h 5min

Ryan Ike breaks down music and sound design for games!

Join Ryan Ike and me talking about music and sound design in games! Ryan was my 2024 top listened to artist on Spotify. I can't get the Where The Water Tastes Like Wine out of my head. I think it's brilliant! This discussion is both about the soundtracks in particular as well as about making music for games - Ryan explains this to me as a non-musical person. A great starter for everybody interested! Website: https://www.ryanike.com/ Where the Water Tastes Like Wine - Spotify: https://open.spotify.com/album/0kHPkH7nOqeLbRjcg0AHhW?si=be--5BEwSE25A-1YRFNOUQ Ryan Ike - Spotify: https://open.spotify.com/artist/25WFJNbldvTxvd3enTT8rb Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Jan 18, 2025 • 3h 4min

Jonathan Blow on his programming language jai and upcoming game(s)!

Jonathan Blow, the innovative mind behind Braid and The Witness, dives into his new programming language, Jai. He details the complexities of its macro system and how it aims to improve programmer joy. Jonathan shares his insights on the transition from closed to open-source development, and the challenges of game design, particularly in a virtual reality context. He reflects on indie game culture and the impact of online criticism on creators, emphasizing the importance of fostering positive experiences in gaming.

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