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Game Engineering Podcast

Latest episodes

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Dec 19, 2024 • 1h 29min

Odin creator Ginger Bill on his programming language and state of software!

This time I'm joined by the ex-physicist, creator of Odin programming language Bill Hall AKA Ginger Bill. We discuss Odin, its history and features but also open source reality, state of software, his work at JangaFX and more! Lovely discussion, with sweet accent! Bill: https://x.com/TheGingerBill https://odin-lang.org/ New Odin Book by Karl Zylinski: https://zylinski.itch.io/odinbook Odin in Godbolt: https://godbolt.org/z/M646qdfEc Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Nov 30, 2024 • 1h 36min

When your game engine is Adventure Game Studio | James Spanos

Hi everyone! In this episode I'm joined by James Spanos from Wormwood Studios. He is one of the most experienced Adventure Game Studio game developers alive! He programmed Primordia and Strangeland, and in this discussion, relays this experienced with acute sense of humour! Join us! See a discussion with James' colleague - Mark:    • Narrative, dialog and design of Adven...   WISHLIST Fallen Gods!: https://store.steampowered.com/app/16... Primordia: https://store.steampowered.com/app/22... Strangeland: https://store.steampowered.com/app/13... Website: http://www.wormwoodstudios.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/sh... Spotify: https://open.spotify.com/show/7tExkDJ... Apple Podcasts: https://podcasts.apple.com/us/podcast... Youtube:    / @gameengineeringpodcast   RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Nov 23, 2024 • 1h 54min

Narrative, dialog and design of Adventure Games | Mark Yohalem on making Primordia and Strangeland

Hi everyone! In this episode I'm joined by Mark Yohalem from Wormwood Studios. He's lawyer by day, and game writer & designer by night. He worked for multiple titles over the years, in the adventure game genre as well as RPG. We focus on his two original narratives: world-renowned Primordia and Strangeland. WISHLIST Fallen Gods!: https://store.steampowered.com/app/16... Primordia: https://store.steampowered.com/app/22... Strangeland: https://store.steampowered.com/app/13... Website: http://www.wormwoodstudios.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/sh... Spotify: https://open.spotify.com/show/7tExkDJ... Apple Podcasts: https://podcasts.apple.com/us/podcast... Youtube:    / @gameengineeringpodcast   RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Oct 26, 2024 • 1h 16min

Designing distilled card game experience! | the Imposter Kings | Sina Yeganeh

Sina Yeganeh, the creator of the Imposter Kings, joins me to discuss his game! I love it, it's super short rounds of strategy, chess-like thinking and tension! Check out his Kickstarter campaign for the expansion!SUPPORT THE GAME VIA KICKSTARTER!https://www.kickstarter.com/projects/sinbu/the-imposter-kings-fragments-of-nersettiWebsite: https://theimposterkings.com/The Art: https://hirshon.net/ Michael HirshonDiscord: https://discord.gg/D5ghyZ9Buy the physical version: https://www.minmaxgames.com/products/imposter-kings-the-nersetti-archives-imposter-gamesYoutube: https://www.youtube.com/channel/UCMOwSFIPl16CvFlptV4Xsjw (tutorials, trailers)Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_
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Sep 28, 2024 • 59min

How A Space for the Unbound made incredible characters! | Dimas Novan Delfiano

This Time I'm joined by Dimas Novan Delfiano, a game director for Mojiken Studios which made A Space for the Unbound. I dive into all sides of the development of theirs game, with focus on the narrative aspects and character design. Join us! Steam: https://store.steampowered.com/app/1201270/A_Space_for_the_Unbound/ https://mojikenstudio.com/ @MojikenStudioID https://www.togeproductions.com/ (publisher) Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Sep 21, 2024 • 2h 17min

Casey Muratori on his work experience

In this engaging discussion, Casey Muratori, a renowned programmer and educator behind the Handmade Heroes series, dives into his journey from the tech limitations of the 80s to modern-day gaming innovations. He critiques traditional object-oriented programming, advocating for procedural techniques that enhance flexibility and efficiency. Casey also emphasizes the need to rethink math education, illustrating its disconnect from real-world programming. Listeners will gain insights into the evolution of video codecs and the impact of customer feedback on game development.
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Sep 14, 2024 • 1h 1min

The first game to use blockchain right? | Design of Providence

This time I'm joined by lead game designer Hans Emil Hoppe Rauer who's working on  @playprovidence  at Dynasty Studios! Providence is a huge upcoming project I'm excited about! It blends exploration-based extraction shooter mechanics, with PvE and PvP multiplayer combat, with elements of survival with attempt to make emergent-gameplay-unique-events-related-items stored forever on blockchain! Hans walks me through his design philosophy and we discuss everything there is to Providence! Come join us! Providence Website: https://playprovidence.io/ Join the booming 12k discord! https://discord.com/invite/9mxcWFfzXh Game Engineering Podcast: Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Jul 13, 2024 • 48min

How much humor is packed in a noir game Cat Detective? | Maria Aloupi on Quantum P.I.

This time I'm joined by Maria Aloupi from ⁠ @beyondthosehillsgames ⁠ and we discuss their upcoming game Cat Detective. Albert Wilde: Quantum P.I. We also cover Maria's story, how she found herself in gamedev transitioning from piano (sic!). Steam: https://store.steampowered.com/app/1810670/Albert_Wilde_Quantum_PI/ [ DEMO AVAILABLE :) ] Website: https://beyondthosehills.com/ Discord: https://beyondthosehills.com/discord X: https://x.com/beyond_hills Game Engineering Podcast: Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Jul 6, 2024 • 1h 27min

Making difficulty fun in tactical shooter - Shardpunk

I'm joined by Sławek who made Shardpunk! We discuss how did he approach the design for his tactical shooter which is a blend of XCOM and Darkest Dungeon. From the design of characters, through design of enemies to design of conveying information through tutorial and Codex, we cover a lot of ground. On top we add Sławek experiences working with freelance artists: the good, the bad and the ugly! Steam Shardpunk: https://store.steampowered.com/app/1183800/Shardpunk/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss
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Jun 29, 2024 • 1h 29min

Principal Lighting Artist on how to make stunning scenes! - Maria Yue

Maria Yue, Principal Lighting Artist at Sharkmob, ex-Ubisoft, ex-Crytek, walks me through her incredible journey from photography, through fine arts degree and then breaking into gamedev industry, working on lighting. Then, Maria was kind enough to do a presentation, a live showcase of her work process of the latest piece Arpeggio! You don't want to miss it! Maria Yue: Artstation: https://www.artstation.com/xiaowantou Website: https://mariayue.com/ Instagram: https://www.instagram.com/mariayue_light/ Linkedin: https://www.linkedin.com/in/mariayue Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss 0:00:00 Intro 0:02:23 Education in photography & fine arts, game credits breakthrough 0:44:51 Showcase of Maria's method 1:25:37 Outro

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