

Kids Media Club Podcast
Jo Redfern, Andrew Williams, & Emily Horgan
Kids Media Club Podcast is a podcast hosted by Jo Redfern, Andy Williams, and Emily Horgan. In each episode they chat with a different guest about the world of Kids Media. The podcast covers everything from trends in animation to the rise of Edtech.
Episodes
Mentioned books

Nov 20, 2025 • 22min
Kids Media Club: The YouTube challenge for Kids IP Creators (listener’s digest episode)
In this special listener's digest episode, we examine the challenges and opportunities of creating children's content on YouTube. We listen back to three creators who shared their experiences navigating COPPA regulations, monetization struggles, and strategies for building sustainable businesses in the current digital landscape.Key GuestsMelly Buse - Boutique content producer discussing COPPA's impactCory Williams - Creator of Silly Crocodile, a YouTube-first kids IPNic Cabana - Claynosaurz, discussing transmedia approachesMajor ThemesThe COPPA CrisisCOPPA regulations have devastated YouTube revenue for children's content, with some creators experiencing drops from £8,000 per month to just £300. Channels marked as "made for kids" earn approximately 20 times less than adult content, making sustainable production nearly impossible through YouTube revenue alone.The Monetization RealityDespite impressive metrics, revenue remain a challenge. Silly Crocodile, with nearly a million subscribers and 13 million monthly views, earns only $5,300 per month - highlighting the stark disconnect between engagement and revenue for kids content.Survival StrategiesDiversification is Essential: Creators must expand into merchandising, publishing, and retail distribution. Platform dependency is increasingly risky.Transmedia Approach: Claynosaurz creates content across multiple platforms simultaneously. Their 39-episode series uses seven-minute formats optimized for YouTube while remaining adaptable for European distribution and streaming.Building in Public: Successful creators involve audiences early in development, building trust through authentic behind-the-scenes content - similar to Peter Jackson's Lord of the Rings development journals.Creator-Led Model: Direct audience relationships and active community management are crucial, with founders maintaining presence "in the trenches" to gather feedback.Key TakeawaysYouTube alone won't pay the bills - Diversify revenue through licensing, merchandising, and distributionCOPPA decimated revenue without clearly improving child safetyMeet audiences where they are - Success requires content across multiple platforms, not single-format betsCommunity is currency - Early fan engagement creates loyal audiences and valuable feedbackThink transmedia from day one - Don't build for just TV or film; build for everywhereThe Bottom LineCreating successful kids IP on YouTube requires resilience and strategic diversification. While revenue challenges are severe, creators who embrace transmedia strategies, build authentic communities, and operate outside traditional studio models can still thrive.

Nov 13, 2025 • 52min
Kids Media Club Podcast - rerun of Nickelodeon’s Digital First Strategy: a conversation with Alex Reed and Marc Cantone
The Big Shift:Nickelodeon is launching new shows on YouTube FIRST before linear or streamingKid Cowboy marks their flagship YouTube-first seriesThis represents a 5-year evolution, not a sudden pivotWhy It Works:Leadership buy-in from the top (Brian Robbins understands digital platforms intimately)Tight integration between creative teams and data analyticsPlatform-specific content strategy rather than repurposing linear contentIn-house production for speed and cost efficiencyThe Strategy:Launch new IP on established YouTube channels (Kid Cowboy debuted on Blaze and the Monster Machines channel)Use data to identify what audiences love (robots, gadgets, races)Create format-first content tailored to YouTube viewing patternsBuild trust and iterate based on performance dataFull Episode SummaryThe Evolution to Digital FirstNickelodeon's digital first strategy didn't happen overnight. Alex Reed (SVP Business and Operations) and Marc Cantone (VP of Preschool Digital Content) explained that this has been a gradual five-year journey.The progression was natural:Building up the YouTube networkEarly seeding of new showsSampling episodes on the platformFinally, launching shows YouTube-firstThe Kid Cowboy Case StudyKid Cowboy represents Nickelodeon's first major YouTube-first launch. Key decisions included:Strategic placement: Launched on the Blaze and the Monster Machines channel, which is the #1 preschool vehicle channel on YouTubeAudience alignment: The show features robots, gadgets, and races—all elements that Blaze audiences loveFormat adaptation: Instead of straight narrative, they created "Guess the Gadget Rescues" using gamification formats that resonate with the existing audience24 episodes: Currently have 24 four-minute episodes plannedThe Data-Driven Creative ProcessThe team emphasized that platform specificity is underrated. Their approach balances:Data inputs:Computer vision analysis of content performanceYouTube Analytics providing granular insightsIdentifying trending elements (specific characters, themes, formats)Testing and iteration based on real-time feedbackCreative excellence:Multi-hyphenate producers who are writers, composers, designers, and animatorsIn-house development and scripting for speed and audience knowledgeMaintaining Nickelodeon's storytelling standardsCreating repeatable formats that allow for efficient productionOvercoming Internal ChallengesThe biggest educational hurdle wasn't with executives but with show creators who needed to understand that:YouTube isn't "just YouTube"—it's a strategic platform for building franchisesDigital content serves the IP across all platformsData insights can inform long-form production (example: Blaze learned robots are popular, incorporated them into later seasons)This approach leads to more season pickupsProduction PhilosophySpeed and efficiency without sacrificing quality:In-house creative team eliminates external approval cyclesMost time in production is spent waiting for decisions—they've minimized thisReusable animation, props, and setsMix of 2D and 3D techniquesClear runway from leadership to execute quicklyThe mantra: "We're here to make really great content just for this platform, which is very specific."The Broader Portfolio StrategyBeyond Kid Cowboy, Nickelodeon is:Doing light reboots (Backyardigans with modern pop music and updated animation)Testing new series on existing channels (Barnyard Daycare on Blue's Clues channel)Launching Bubble Guppies rebootDeveloping two more original YouTube-first propertiesThe YouTube QuestionCan you build a kids brand today without YouTube?The consensus: It's really difficult. They point to Bluey as perhaps the last example of the "old model" that rode Disney+ success, though even Bluey had a YouTube presence. The team believes platform specificity and YouTube presence are now essential for scaling kids brands.Why This Model Works for NickelodeonLeadership understanding: Brian Robbins built Awesomeness TV, understands digital platforms intimatelyTrust built over time: Five years of proving the digital team serves the IP, not just "chopping up content"Integration: Digital team isn't an appendage—they're deeply connected to show creators and executivesProven track record: Blaze and the Monster Machines channel success led to season pickupsClear mission: Being wherever kids are (echoing Nickelodeon's founding DNA)Future OutlookThe team expects:This won't be a one-size-fits-all modelAcquisitions might follow different strategiesAge groups will require different approaches (easier with younger audiences)YouTube will always play a role, whether for development or early seedingFormat-first thinking will continue to drive original YouTube contentKey Quotes"We're not just putting a video on YouTube. We're doing it strategically and creatively." - Marc Cantone"Platform specificity is underrated... what people are there for and how they engage and what the platform rewards, they're all different." - Alex Reed"If we're not having fun making what we're making, kids aren't going to have fun watching it." - Marc Cantone"The majority of time spent in making something from pitch to launch is spent waiting for people to make decisions." - Alex ReedThe Three Pillars of SuccessAccording to the team, every decision considers:The Business - sustainability and growthThe Audience - what kids actually wantThe Platform - what works specifically on YouTubeThis balanced approach, combined with creative excellence and data-driven insights, positions Nickelodeon to build franchises in the modern media landscape while staying true to their mission of being wherever kids are.

Nov 6, 2025 • 42min
Kids Media Club: Hosts chat on the Impact of layoffs in Media and navigating changes in the industry
In this episode of the Kids Media Club podcast, hosts Andy, Jo, and Emily discuss the current challenges in the kids' media industry, including layoffs and the importance of networking. They highlight Emily Brundige's success as a creator and the significance of in-person experiences. The conversation shifts to the rise of stage productions and the dynamics of fandom, particularly focusing on K-Pop Demon Hunters. They also explore the importance of content planning for IP longevity and conclude with a discussion on SpongeBob's resurgence and Nickelodeon's enduring power in the market.Takeaways:The industry is facing significant layoffs and challenges.Emily Brundige's success story serves as inspiration for creators.Building a network is crucial for career longevity.In-person experiences are becoming increasingly important.Stage productions are evolving as part of IP strategies.Fandom engagement is vital for sustaining interest in content.K-Pop Demon Hunters is a case study in modern fandom dynamics.Content plans are essential for the longevity of IP.SpongeBob's resurgence highlights Nickelodeon's enduring power.Chapters00:00 Introduction and Sponsorship Opportunities01:56 Industry Layoffs and Their Impact05:43 Building in Public: Lessons from Emily Brundige09:42 The Evolution of Stage Productions in Kids Media13:22 Experiential Opportunities and IP Revivals17:02 Fandom and Community in Cinema Experiences18:24 Crafting Theatrical Experiences from IPs21:00 The Evolution of Fandom and Engagement24:36 The Impact of Algorithms on Fandom27:44 Depth of IP and Content Planning34:18 SpongeBob: A Case Study in Longevity39:40 Reviving Legacy Brands and Future Prospects

Oct 30, 2025 • 34min
Kids Media Club: How to own your audience relationship and get paid
In this week’s Kids Media club podcast, it the hosts are playing tag: Emily is away this week, but Jo is back from giving a talk at the Vimeo Creativity conference in New York. Andy and Jo discuss the Vimeo conference and the way video platforms are evolving. On the one hand we have platforms like YouTube and TikTok which offer massive reach, albeit subject to the vagaries of the algorithm, and on the other hand we have fan-based subscriber driven platforms like Substack, Patreon, Vimeo, possibly even Onlyfans. It feels like YouTube, TikTok et al are the way to get noticed, but getting paid there is a bit more of a question. Do the fan based subscription platforms offer a better financial return for creators? Listen in to hear what we think!https://creativelycurious.substack.com/https://thekidsstreamersphere.substack.com/

Oct 23, 2025 • 28min
Kids Media Club: MIPCOM & MIPJUNIOR debrief
In this episode of the Kids Media Club, we are back from Cannes and have some thoughts! Jo is on a work trip, but for the rest of us, we are back in the office and ready to share our impressions of MIPCOM and MIPJunior and just what it means for the industry. We chew the fat on the current state of programming strategy in streaming services, highlight the contrast between the algorithmically led programming compared to editorially led approaches. Lots to dive into. Also, quick plug for Emily’s brilliant and incisive substack, which we mention on the episode: https://thekidsstreamersphere.substack.com/

Oct 16, 2025 • 34min
Kids Media Club: Frank Falcone, founder of Guru Studio Mipjunior interview
In this episode of Kids Media Club podcast hosted at Mipjunior in Cannes, we were delighted to be joined by the very special guest Frank Falcone, founder of Guru Studios. On the 25th anniversary of his studio, Frank reflects on the changes the animation industry has gone through in that time. We discuss the challenges of A.I., adapting to the fragmented landscape and new audiences expectations, and the continuing importance of delivering high quality, and passionate storytelling created with human creativity.

Oct 9, 2025 • 41min
Kids Media Club: David Michel on producing Teen dramas
On this week’s show, we are delighted to be joined by David Michel of French television producer and CEO of Cottonwood Media. We discuss the craft of creating dramas for tweens, teens, and millennials. We look at the impact that big budget Netflix shows like Wednesday, Heartstopper, and even Stranger Things have had on the industry and whether kids producers have the resources to compete for that cross-generational attention. There’s stuff about the role for social and vertical video to reach younger audiences and the place for linear TV within this new landscape. It’s a packed episode. Listen in and let us know what you think!

Oct 2, 2025 • 51min
Kids Media Club: Cory Williams on why he turned down $5million to sell Silly Crocodile
Cory Williams, the self-taught animator behind the Silly Crocodile franchise, shares his journey from playful inspiration with his daughter to creating a thriving YouTube channel. He reveals the challenges of YouTube monetization, the impact of AI-generated content, and why he turned down a $5 million offer to retain creative control. With a focus on high-quality storytelling and community feedback, Cory discusses his innovative use of game engines for reactive animation and his plans for future character development.

Sep 25, 2025 • 1h 2min
Kids Media Club: Is YouTube TV...or this is not investment advice
In this week's episode of the podcast, we chat to analyst Ian Whittaker and ask him the question - 'Is YouTube TV?' This question prompts a deep dive into channel fragmentation, advertising revenue, the creator economy, and the centrality of Kids content within the current battle between legacy media and social media. It's a fun, no hold bars, discussion, so grab a tea and sit back and enjoy. Oh and a small disclaimer - as Ian always says, none of the opinions expressed here constitute investment advice! :-)

Sep 18, 2025 • 49min
Kids Media Club: Exploring the Intersection of Animation and Roblox:
In this episode, we dive deep into Roblox as a game-changing platform for brand engagement and immersive content creation. Our guest, Nate Spell, CEO of Barrier4, reveals how his team evolved from producing trailers to building interactive experiences for top brands like Netflix and Nickelodeon—all within the Roblox ecosystem.We explore how brands are moving beyond traditional ads, using gameplay as storytelling and Roblox as a long-term engagement strategy. From licensing opportunities to community-driven development, this episode unpacks the new frontier of digital marketing and interactive media.Key Takeaways:Roblox is transforming digital marketing—shifting from a novelty to a core strategy for audience engagement.Barrier4's journey: From a niche magazine to a major Roblox content studio serving global brands.Gameplay meets brand storytelling: Why integrated, interactive narratives drive deeper user connections.Roblox as a platform for IP growth: Opportunities for both emerging and established franchises.Community-first strategies: Why successful brands treat Roblox as a living ecosystem, not just a campaign.Licensing potential: Explore how brands can tap into and collaborate with Roblox’s vast creator community.


