

Triple Click
Maximum Fun
A podcast about video games, hosted by Kirk Hamilton, Maddy Myers, and Jason Schreier. New episodes every Thursday.
Episodes
Mentioned books

Jan 15, 2026 • 1h 11min
Help, My Dog Hates My Switch 2 [Mailbag]
The hosts dive into hilarious game bugs, sharing funny stories about glitches like progress-breaking T-poses. They tackle the world of gambling in gaming culture, highlighting risks and predictive markets. A puzzling question emerges: what to do if your dog hates your Switch 2? Speculation ranges from noises to past traumas. Balancing media consumption with busy lives sparks conversation on audiobooks versus reading. Plus, Kirk raves about Skate Story's unique visuals while Jason discusses the latest Knives Out film.

Jan 8, 2026 • 1h 6min
Our Predictions for 2026
Hosts reflect on their accuracy from 2025 predictions and reveal their scores in a competitive style. Exciting forecasts for 2026 emerge, including GTA VI's TikTok feature and a possible Persona 6 announcement. They anticipate a major overhaul in Final Fantasy XIV and discuss an array of game-related controversies, like a potential new PlayStation Portable. The session is enriched with personal book recommendations, showcasing intriguing narratives and deep themes. Join the lively banter as they navigate the gaming landscape of the upcoming year!

8 snips
Jan 1, 2026 • 1h 11min
(BONUS) We Beat The Legend of Zelda: Ocarina of Time
Join the hosts as they celebrate completing Ocarina of Time, reflecting on nostalgic adult dungeons and the timeless joy the game brings. They discuss the puzzle-solving thrills of Zelda's dungeons and the bittersweet ending that redefines Link's childhood. From item discovery to the clever contrasts in the Spirit Temple, the conversation dives into design nuances and the game's influence on modern action mechanics. Don't miss their humorous takes on time travel and world-building elements that still resonate in today’s Zelda titles!

37 snips
Dec 25, 2025 • 1h 25min
Our Favorite Video Games of 2025
The discussion kicks off with the hosts sharing their top games of 2025, featuring gems like Dispatch and Sunderfolk, known for its unique co-op design. Blueprints' layered storytelling and Hollow Knight: Silksong’s rich world also steal the spotlight. Jason praises Avowed and the serene puzzles in Nurikabe World. Maddy highlights Citizen Sleeper 2's immersive narrative and the dark humor of Consume Me. They celebrate the diversity in their picks and end with quirky recommendations, like the clever time-loop game Chrono Quartz.

14 snips
Dec 18, 2025 • 1h 15min
The Good And Bad Of The Game Awards 2025
Hosts delve into the highlights of this year's Game Awards, including the impressive sweep by Claire Obscur and various major game reveals like Star Wars and a new Divinity RPG. They discuss the balance of awards versus announcements, suggesting improvements for genre categories. Additionally, they criticize the direction of some announcements and explore the implications of Netflix's move to acquire Warner Bros. The discussion wraps up with recommendations for compelling games and intriguing media like Masters of Doom and Pluribus.

Dec 11, 2025 • 1h 10min
Triple Play: Metroid Prime 4
Dive into the world of Metroid Prime 4 as the hosts explore the evolution of Samus Aran’s latest adventure. They discuss the game's stunning visuals and standout soundtrack while critiquing its repetitive design and narrative weaknesses. The open desert hub offers fresh mechanics, but some feel it lacks meaningful innovation. With mixed feelings about character presence and intrusive tutorials, the hosts reflect on the series' legacy and how it compares to both earlier and contemporary entries. Plus, enjoy their recommendations for pop culture gems!

Dec 4, 2025 • 1h 16min
Gaming's Biggest Night XII: The Revenge
The hosts dive into predictions for Gaming's Biggest Night, debating nominees for Game of the Year and Best Game Direction. They discuss the thrilling competition between ‘Claire Obscur’ and ‘Silksong’ in various categories. Exciting conversations cover audio design, narrative strength, and standout performances. The crew also critiques accessibility nominees and highlights anticipated games. Plus, Maddy shares insights on the ‘System Shock’ remake, while Kirk raves about 'The Night Watchman.' Expect surprises and reveals galore!

7 snips
Nov 27, 2025 • 1h 6min
Which Parts of EA Would We Want To Buy?
The hosts dive into which parts of EA they would buy, debating classics like Ultima and BioWare. They explore the implications of discussing games before finishing them and share thoughts on the evolving nature of game criticism. The impact of post-release patches on player experiences is examined, alongside comparisons to theatrical revisions. They even ponder which games they'd love to be an NPC in. The conversation wraps up with musings on listener interactions and a couple of intriguing recommendations!

19 snips
Nov 24, 2025 • 1h 7min
Kingdom Come: Deliverance II Roundtable (with Tom Bissell, Liam McIntyre, & Matthew Seiji Burns)
Join Liam McIntyre, actor known for Spartacus and voice roles, as he teams up with Tom Bissell, an author and screenwriter with a knack for game narratives, and Matthew Seiji Burns, a game designer from franchises like Halo. They dive into the immersive world of Kingdom Come: Deliverance II, exploring co-op gameplay frustrations, the slow-burning narrative, and the game's unique moral complexities. From the challenges of combat to the authenticity in dialogue and historical context, this lively discussion reveals why this game stands out in story-driven experiences.

9 snips
Nov 20, 2025 • 1h 19min
Dispatch Sticks The Landing
The hosts dive into Dispatch, a narrative superhero game, exploring themes of romance and team dynamics. They share their choices between characters Invisigal and Blonde Blazer, highlighting the game's engaging mechanics and pacing. The conversation touches on unique voice performances and a synthwave score that enhances the storytelling. Spoilers reveal how significant choices shape character arcs and endings. They also reflect on the game's troubled development and its appeal to non-gamers. Recommendations round out a lively discussion.


