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Building the Open Metaverse

Latest episodes

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May 14, 2024 • 39min

The Future of Television W/ Alex Mahon

Trailblazing CEO Alex Mahon discusses the future of television, emphasizing the need for adaptation in business models and content creation. She envisions immersive technologies integrating gaming with scripted storylines. Mahon also highlights her commitment to diversity and sustainability in media, advocating for representation and thought-provoking content.
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May 9, 2024 • 35sec

Season 6 is coming May 14th

Marc & Patrick are back for a new season of Building The Open Metaverse. This season will be focused on topics like open standards, industrial metaverse, the web and many other. Have any comments or questions?   Email the show Feedback@Buildingtheopenmetaverse.org   Want more information?    Visit our website www.buildingtheopenmetaverse.org    And make sure you follow us on Linkedin for all of our show updates    https://www.linkedin.com/company/buildingtheopenmetaverse    Building the Open Metaverse is a podcast hosted by Patrick Cozzi (Cesium) and Marc Petit that invites a broad range of technical experts to share their insights on how the community is building the metaverse together.    #BuildingTheOpenMetaversePodcast #MetaversePodcast #Metaverse
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Dec 21, 2023 • 42min

Pragmatic Tech Perspectives to Cap off 2023 W/ Tim Bates

Tim Bates, with decades of industry experience, discusses key technology topics such as AI bias, automotive digital twins, metaverse interoperability, and expanding computing access. He highlights the shift towards human-centric AI models, software integration in vehicles, and the need for interoperability standards in the metaverse. Bates also emphasizes the importance of empowering underserved communities through technology and the potential of NFTs and natural language processing in computing. The podcast covers a range of innovative topics and concludes with a teaser for the next season.
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Dec 12, 2023 • 41min

Designing the Future for Sustainability W/ Anne Asensio

Anne Asensio, an acclaimed industrial designer known for her groundbreaking work at Renault and General Motors, discusses her innovative approach to human-centered design. She reflects on her experience creating the Renault Scenic, the first crossover SUV, and shares insights on leveraging 3D and AI technologies to shape virtual worlds. Asensio emphasizes the importance of using the metaverse to foster sustainability and facilitate community engagement in public policy, highlighting how virtual modeling can revolutionize the way we address environmental challenges.
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Nov 28, 2023 • 22min

From Unity to the Metaverse & Building 3D Worlds W/ Aras Pranckevičius

Aras Pranckevičius, former Unity employee, discusses the transition from a Mac-only platform to a gaming revolution with the advent of the iPhone. He critiques Unity's package management and prefers text-based programming languages. He delves into 3D file formats, highlighting the resilience of simpler formats like OBJ and PLY. Aras introduces Gaussian splatting as an alternative to NeRF and recognizes the advancements of Blender in the open-source space. He expresses cautious optimism for the future of 3D on the web with technologies like WebGPU.
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Nov 21, 2023 • 46min

Building Social & Expressive Virtual Worlds W/ Yonathan Raz-Fridman of Supersocial

Yonathan Raz-Fridman, a metaverse technology pioneer, discusses building virtual experiences on platforms like Roblox and Fortnite. He believes virtual worlds empower entrepreneurship for young people, advocates for understanding your 'why' and passion in business, and emphasizes the importance of consistency and diverse voices. Yonathan envisions the metaverse spreading joy, self-expression, and advancing humanity.
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Nov 14, 2023 • 26min

Making Accessible AI Motion Capture Animation W/ Tino Millar

This episode features Tino Millar, CEO of Move AI, a company aiming to make 3D animation more accessible. Millar outlines his background, including PhD research in material science and sports injuries, which sparked his interest in digitizing human motion.   He explains Move AI’s markerless mocap technology, which uses AI and computer vision to turn 2D video into 3D character animation. This contrasts with expensive legacy mocap that requires special studios and suits. Millar says their precision approaches optical mocap using only consumer cameras.   Applications span gaming, film, architecture and more. Miller argues 3D animation is a major 10B+ industry, but creation is complex and requires specialized skills. Move AI looks to greatly expand the market by making these tools easy for everyone. Millar discusses Move AI's trajectory, including their new app Move One for high-quality capture from a single camera. As CEO, he focuses on solving problems and product quality. Move AI has a driven, talented team united by their mission. Millar also reflects on lessons from past startups. ==== Have any comments or questions? Email the show Feedback@Buildingtheopenmetaverse.org   Want more information? Visit our website www.buildingtheopenmetaverse.org   And make sure you follow us on Linkedin for all of our show updates   https://www.linkedin.com/company/buildingtheopenmetaverse/ Building the Open Metaverse is a podcast hosted by Patrick Cozzi (Cesium) and Marc Petit (Epic Games) that invites a broad range of technical experts to share their insights on how the community is building the metaverse together. #BuildingTheOpenMetaversePodcast #MetaversePodcast #Metaverse Have any comments or questions? Email the show Feedback@Buildingtheopenmetaverse.org Want more information?  Visit our website www.buildingtheopenmetaverse.org  And make sure you follow us on Linkedin for all of our show updates  https://www.linkedin.com/company/buildingtheopenmetaverse  Building the Open Metaverse is a podcast hosted by Patrick Cozzi (Cesium) and Marc Petit that invites a broad range of technical experts to share their insights on how the community is building the metaverse together.  #BuildingTheOpenMetaversePodcast #MetaversePodcast #Metaverse
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Nov 7, 2023 • 37min

Web Standards for the Win W/ Ken Russell & Corentin Wallez

Ken Russell and Corentin Wallez from the Google Chrome graphics team discuss using web browsers and technologies like WebGPU, WebGL, and WebAssembly to build an open metaverse. They explore performance considerations, blending languages, portability across devices, and the need for industry collaboration on ethical guidelines and standards.
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Oct 31, 2023 • 28min

Liz Rothman, Unpacking the AI Policy & Governance Landscape

Attorney Liz Rothman discusses AI ethics, safety, and governance. Key topics include algorithmic bias and fairness, workforce impacts from automation, and existential risks from advanced AI. The discussion covers bias, transparency, privacy, and intellectual property rules for AI-generated content. Rothman emphasizes the need for responsible innovation, building trust, and maintaining personal autonomy.
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Oct 24, 2023 • 38min

Jim Blinn, a Pioneer's View on the Evolution of Computer Graphics, from Voyager to the Open Metaverse

In this episode of the Building the Open Metaverse podcast, hosts Marc Petit and Patrick Cozzi are joined by computer graphics legend Jim Blinn. Blinn recounts his pioneering work in CG, from developing bump mapping while a PhD student at University of Utah in the 1970s to producing animations for the Voyager spacecraft's flybys of Jupiter and Saturn at NASA JPL.   Blinn traces his journey from growing up fascinated by astronomy, animation and education, to falling into computer programming and graphics at University of Michigan. He recounts moving to Caltech and JPL, where through luck and persistence he got to work on animations for Carl Sagan's "Cosmos" series and the Annenberg Foundation's physics series "The Mechanical Universe.” Along the way Blinn met pioneers like Ivan Sutherland and inspired innovations like ray tracing. He reflects on always focusing on improving images with the tools at hand rather than waiting for better tech. Blinn also looks to the future, discussing the potential and limitations of VR, AI and the metaverse. He emphasizes the need for research to continue advancing graphics and for computer scientists to properly document their work. Overall, it's a fascinating insider perspective on the birth and evolution of computer graphics from one of its foremost founding fathers. Blinn imparts wisdom and humor drawn from a storied career at the forefront of CG. ==== Have any comments or questions? Email the show Feedback@Buildingtheopenmetaverse.org   Want more information? Visit our website www.buildingtheopenmetaverse.org   And make sure you follow us on Linkedin for all of our show updates   https://www.linkedin.com/company/buildingtheopenmetaverse/ Building the Open Metaverse is a podcast hosted by Patrick Cozzi (Cesium) and Marc Petit (Epic Games) that invites a broad range of technical experts to share their insights on how the community is building the metaverse together. #BuildingTheOpenMetaversePodcast #MetaversePodcast #Metaverse Have any comments or questions? Email the show Feedback@Buildingtheopenmetaverse.org Want more information?  Visit our website www.buildingtheopenmetaverse.org  And make sure you follow us on Linkedin for all of our show updates  https://www.linkedin.com/company/buildingtheopenmetaverse  Building the Open Metaverse is a podcast hosted by Patrick Cozzi (Cesium) and Marc Petit that invites a broad range of technical experts to share their insights on how the community is building the metaverse together.  #BuildingTheOpenMetaversePodcast #MetaversePodcast #Metaverse

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