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Deconstructor of Fun

Latest episodes

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Apr 18, 2024 • 1h 9min

TWIG #278 The AAA Studio Model is Dead???

Eric Kress, known for his profane humor, joins the hosts to discuss the future of AAA game studios, Fallout TV show, and binge-watching series. They delve into revenue strategies, gaming trends, web store impact, venture capital updates, game performance metrics, and Disney's investment in gaming. The conversation also explores tipping practices and cultural differences in the gaming industry.
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Apr 17, 2024 • 55min

Inside Istanbul’s Newest Venture Fund, Laton Ventures

Görkem Türk from Laton Ventures discusses investment strategies prioritizing founding teams' quality, evolving role of culture in startups, and future trends in gaming like AI and socialization-focused experiences. They cover the success of Laton in the Turkish gaming ecosystem, investing in non-IP games, team dynamics in startup ventures, and the importance of efficiency, creativity, and company culture in achieving success.
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Apr 15, 2024 • 53min

Privacy vs. Ad Monetization with Google and Kwalee

Google's Ross Brockman and Kwalee's John Wright discuss adapting to privacy updates, leveraging first-party data for user experiences, and the balance between challenges and optimism in ad monetization. They explore real-time bidding, ARPU reduction impact, user consent in Google Publisher Products, and insights for future growth in the ad landscape.
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Apr 11, 2024 • 58min

TWIG #277 Supercell goes Baby Shark and Kress goes missing

Topics discussed include Brawl Stars' Baby Shark collaboration, state of gaming market, inflation, interest rates, toy lines, and latest layoffs news. Kress is missing, Phil geeks out on inflation, Jen talks about toy lines, and Laura covers layoffs news.
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Apr 8, 2024 • 58min

Kress's Corner #6 Matt Wyble, COO of Second Dinner, the creators of Marvel Snap

Matt Wyble, COO of Second Dinner, talks about Marvel Snap and the future of the studio with $100M in the bank. They discuss the state of Blizzard, industry trends, balancing gameplay and systems in games, marketing strategies, company building, and AI impact in game development. The conversation also touches on the state of the gaming industry, tech gadgets, and future possibilities in the gaming world.
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Apr 4, 2024 • 1h 6min

TWIG #276 Embracer makes their last divestment while Discord goes into adds

Topics discussed include Lilith's decision to skip soft launch, Embracer's sale of Gear Box, New York Times entry into gaming, and Discord's ad business. The crew also covers legal issues, mobile game performance, Embracer's acquisition of Gearbox, and insights on DataAI and Heroic Labs. Country focus, game launch tactics, and marketing evolution in the gaming industry are also explored.
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Apr 2, 2024 • 1h 19min

An Executive Guide for The Backend Jungle

Experts Rafael Cordoba and Chris Molozian discuss the decision-making process between custom back ends and back ends as a service in game development. They explore the evolution of game back ends, insights on Sensor Tower acquisition, infrastructure building challenges, cost estimation, collaboration between teams and service providers, scaling challenges, and navigating backend challenges towards success.
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Mar 28, 2024 • 1h 9min

TWIG #275 Hit or Miss: Call of Duty Warzone & Travel Town

The podcast covers GDC reflections, challenges in game development, blockchain gaming, venture capital in Turkey, industry trends, mobile shooter games, success of Travel Town, and strategic game acquisition for growth.
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Mar 25, 2024 • 1h 8min

Building a Cross-Platform Franchise with Sola Saulenko, CMO of Pixonic

Pixonic's CMO talks about building a game franchise, balancing organic growth and planning, challenges in transition to a franchise, and the importance of passion in brand-building. Insights on evolving marketing strategies, competitor analysis, user research, and game design trends.
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7 snips
Mar 24, 2024 • 58min

What's Right and Wrong About Game Economies with Machinations CEO Mihai Gheza

Mihai Gheza, CEO of Machinations, discusses game economy simulations, AI balance, data-driven decision-making, blockchain in gaming, advanced AI technology for game balancing, Unity-Machinations relationship, and the evolution of modern game economies with examples from popular games like League of Legends and mobile games.

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