

Artwell
Jacob Kelly
Exploring exploring great art and the people who made it through deep dives and interviews.
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Nov 11, 2024 • 2h 53min
Everything I Learned Studying Mad Max Director, George Miller (Part 1)
George Miller is an acclaimed Australian filmmaker best known for directing the Mad Max series, which revolutionized the action genre with its high-octane car chases and post-apocalyptic landscapes. His career spans over four decades, with a diverse filmography that includes the family-friendly Babe: Pig in the City and the animated hit Happy Feet, which earned him an Academy Award.
This episode focuses on Miller's upbringing, and his films from Mad Max (1979) to Babe: Pig in the City (1998).
Connection to last season: After directing God of War II, Cory Barlog traveled to Australia to collaborate with George Miller on a potential Mad Max game. During this time, Cory regarded George as his storytelling mentor, absorbing valuable lessons that he would later bring to God of War (2018). He often credits the insights gained from George as key influences on the game's story.
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Jul 15, 2024 • 1h 13min
What God of War Taught Me About Perfection, Reinvention, Iteration, and Inspiration (Season Finale)
In our Season 3 Finale I share with you the following four essays:
The God is in the Details
Building a House with Lego Bricks
The Value of the a Good First Draft
The Magic is in the Mess
Plus we get inside stories of what it was like to make God of War from the director and the Sr. Producer of God of War 3.
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Jul 8, 2024 • 3h 7min
Bonus Content: God of War
Everything that didn't make it into my two deep dives on God of War.
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Jul 4, 2024 • 49min
Takeaways: Mihir Sheth
What I learned interviewing Mihir Sheth, co-director of God of War Valhalla.
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Jul 1, 2024 • 1h 29min
God of War Valhalla Co-Director Mihir Sheth on Fan Service vs. Celebration, How to Iterate Properly, The Value of a Good First Pass, and More
Mihir Sheth has been a part of Santa Monica Studio since 2012. After doing a bit of work on God of War Ascension, he was a part of the combat team on God of War (2018), a combat lead on God of War Ragnarok, and most recently a co-director of God of War Valhalla. In today's interview he shares never before told stories about the challenges making God of War Valhalla.
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Jun 27, 2024 • 59min
Takeaways: Steve Caterson
What I learned interviewing God of War Sr. Producer Steve Caterson.
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Jun 24, 2024 • 1h 44min
God of War Sr. Producer Steve Caterson on Identifying Talent, Giving Feedback, Crunch, and More
Steve Caterson played an integral role in the original God of War trilogy. Art director on God of War, Producer on God of War II, and Sr. Producer on God of War III. Today he is a Play Designer and Senior Producer at Hasbro.
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Jun 20, 2024 • 29min
Takeaways: Danielle Bisutti
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What I learned interviewing Danielle Bisutti, known for playing Freya in God of War, and God of War: Ragnarok.

Jun 17, 2024 • 1h 4min
Danielle Bisutti on Playing Freya, Cory Barlog vs. Eric Williams, Finding A Scene's Emotional Truth, and More
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Danielle Bisutti is known for her role as Freya in God of War, and God of War: Ragnarok.
Follow Danielle
https://perfecttimingproductions.com/
Twitter - https://x.com/daniellebisutti
Instagram - https://www.instagram.com/daniellebisutti
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Jun 13, 2024 • 40min
Takeaways: TC Carson
What I learned interviewing actor TC Carson, known for his roles as Kratos in God of War, Mace Windu in Star Wars animated, and Kyle Barker in Living Single.
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https://www.officialtccarson.com/
Instagram - @officialtccarson
Spotify - TC Carson
YouTube - TC Carson
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