

Roguelike Radio
Andrew Doull, Darren Grey, Ido Yehieli etc.
Welcome to Roguelike Radio, a podcast about roguelikes.
Episodes
Mentioned books

Nov 28, 2016 • 0sec
Episode 130: Jupiter Hell, successor to DoomRL
This is episode 130 of Roguelike Radio, where we talk about Jupiter Hell, the successor to Doom the Roguelike. Talking are Kornel Kisielewicz, Darren Grey and Mark Johnson.
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Nov 19, 2016 • 0sec
Episode 129: Imbroglio
In this engaging discussion, Alex Cheng, known as VivaFringe, shares his insights as a strategy game commentator. He delves into the mechanics of Imbroglio, likening it to tower defense with innovative board design that keeps players invested. Topics include the game's early grind challenges, acute movement efficiency, and risk management tactics. Alex also critiques the score-chasing incentives while praising the game's hidden surprises, and discusses the dynamics of the expansion Osiru, which introduced deeper gameplay strategies.

Oct 31, 2016 • 0sec
Episode 128: How To Be Good At Roguelikes
This is episode 128 of Roguelike Radio, where a panel of experts discuss How to be Good at Roguelikes! Our group of roguelike seers include Darren Grey, Mark Johnson, Brandon (aka Demise), David (aka zxc) and Mikko Juola (aka Adeon).
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Sep 28, 2016 • 0sec
Episode 127: IRDC 2016 - New York
This is episode 127 of Roguelike Radio, recorded at the New York International Roguelike Developers Conference held 6-7 August. Kawa hosts, and is joined by Mark Johnson, Jeremiah Reid, Brian Bucklew, Jason Grinblat, Patrick Kenney and Brett Gildersleeve.
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Sep 12, 2016 • 0sec
Episode 126: IVAN
This is episode 126 of Roguelike Radio, where we talk about IVAN, with Darren Grey, Mark Johnson, Zeno Rogue, Serin Delaunay and Ryan van Herel.
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Aug 25, 2016 • 0sec
Episode 125: Road Not Taken
This is episode 125 of Roguelike Radio, where Andrew Doull is joined by Daniel Cook, Ste Curran and co-host Mark Johnson to talk about the roguelike puzzle game Road Not Taken (available on Windows, Mac, PS4 and just been released on iOS).
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Aug 7, 2016 • 0sec
Episode 124: Shoot Em Ups
This is episode 124 of Roguelike Radio, where Mark Johnson is joined by James Whitehead, Ben Hendel-Doying and Chris Park to talk about roguelike elements in Shoot Em Ups ("Shmups").
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Jun 23, 2016 • 0sec
Episode 123: Geometry in Roguelikes
The hosts discuss the role of geometry in roguelikes, including unique spider's web-like geometry. They explore the gameplay mechanics of Hyperrog, the AI coding in Anime Zimtrey, and the challenges of implementing different geometries in games. They also discuss the unique geometry in the final secret area of a game and how node-based geometry can enhance gameplay. Additionally, they explore Swap Bot, a game that uses tile swapping, and discuss the use of geometry in roguelike games, including cross-dimensional interactions and representing higher dimensions in a 2D screen.

Jun 12, 2016 • 0sec
Episode 122: Nethack Tool-Assisted Speedruns
This is episode 122 of Roguelike Radio, where Mark Johnson interviews the Nethack Tool-Assisted Speedrun Team.
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Apr 30, 2016 • 0sec
Episode 121: Simulation
This is episode 121 of Roguelike Radio, where Mark Johnson, Darren Grey, Tarn Adams and Sami Maaranen discuss Simulation in Roguelikes.
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