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Latest episodes

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May 28, 2017 • 1h 4min

#16: IDEO's Tom Kelley is Design Thinking's ultimate disciple, hear him make the case for it

Tom Kelley is a Partner at IDEO. He's an author of Creative Confidence, The Art of Innovation, and The Ten Faces of Innovation. In this episode, he explains the true definition of innovation and what it takes to build your creative confidence. FOLLOW US Twitter: http://twitter.com/highrespodcast Facebook: http://facebook.com/highrespodcast iTunes: http://bit.ly/highresitunes Google Play: http://bit.ly/highresgoogle Get early access to the next episode: http://highresolution.design/early-access THANKS TO OUR PARTNERS IBM – IBM's mission is simple: put the user at the center of our products. If you are a passionate problem-solver, able to empathize with users and turn that empathy into design insight, we want you to join us in creating exceptional experiences that span our vast product portfolio. Learn about the team! http://bit.ly/ibmsponsor InVision – InVision is the world's leading product design platform, powering the future of digital product design through our deep understanding of the dynamics of collaboration. Teams that build digital products are at a serious advantage when they use InVision's suite of prototyping tools. They're a great way of getting everyone on board. Get 3 full months on InVision FREE http://bit.ly/invisionpartner Searle Video – Searle Video is a creative studio based out of Portland, Oregon. They've helped the creative community tell stories for over 10 years. They've done advertisements, behind the scenes stories, and documentaries for companies like Slack, Intel, Adobe, Google and the XOXO festival. http://bit.ly/searlesponsor
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May 25, 2017 • 9min

PREVIEW #16: IDEO's Tom Kelley on "Vu Ja De" the art of beginner's-mind and losing creativity at a young age

Tom Kelley is a Partner at IDEO. He's an author of Creative Confidence, The Art of Innovation, and The Ten Faces of Innovation. In this preview he shares why developing beginner's-mind is a game-changing skill, plus why we lose our creativity at a young age and how to get it back at any time. Get early access to Tom's episode here: http://highresolution.design/early-access
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May 21, 2017 • 1h 4min

#15: Master communicator, Stephen Gates, on why creativity done properly is blue collar work

Stephen Gates is the Global Head of Design at Citi. In this episode, he explains why creativity is really a blue-collar profession, how to unlock your design process, and defines how a business should really think about "innovation." FOLLOW US Twitter: http://twitter.com/highrespodcast Facebook: http://facebook.com/highrespodcast iTunes: http://bit.ly/highresitunes Google Play: http://bit.ly/highresgoogle Get early access to the next episode: http://highresolution.design/early-access THANKS TO OUR PARTNERS Squarespace – Squarespace is a SaaS-based content management system offering a website builder, eCommerce, and domains. We're big fans of Squarespace, they're a must-have for startups, photographers, bloggers or hobbyists looking to put up a beautifully designed digital presence! Get 10% off your first purchase on Squarespace. http://bit.ly/sqspacesponsorlink InVision – InVision is the world's leading product design platform, powering the future of digital product design through our deep understanding of the dynamics of collaboration. Teams that build digital products are at a serious advantage when they use InVision's suite of prototyping tools. They're a great way of getting everyone on board. Get 3 full months on InVision FREE http://bit.ly/invisionpartner Searle Video – Searle Video is a creative studio based out of Portland, Oregon. They've helped the creative community tell stories for over 10 years. They've done advertisements, behind the scenes stories, and documentaries for companies like Slack, Intel, Adobe, Google and the XOXO festival. http://bit.ly/searlesponsor
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May 18, 2017 • 8min

PREVIEW #15: A three-time Adobe MAX master speaker, Stephen Gates, shares a blueprint on how to communicate better

Stephen Gates is a master communicator. So much of what we do as designers boils down to our ability to communicate clearly and tailor our message, voice and tone for the "room" we're in. This preview sheds light on the blueprint we can use to get there. This full episode goes live on May 22nd, want access on the 19th instead? Subscribe for early access here http://highresolution.design/early-access/ 🔑
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May 14, 2017 • 1h 1min

#14: Google Material Design Lead shares origin story of Google's design vision

Rich Fulcher leads Material Design and Engineering at Google. In this episode, he walks us through the story of how Material Design came out, what's involved in building your own design system, and the importance of investing in your design culture and how you grow talent. FOLLOW US Twitter: http://twitter.com/highrespodcast Facebook: http://facebook.com/highrespodcast iTunes: http://bit.ly/highresitunes Google Play: http://bit.ly/highresgoogle Get early access to the next episode: http://highresolution.design/early-access THANKS TO OUR PARTNERS IBM – IBM's mission is simple: put the user at the center of our products. If you are a passionate problem-solver, able to empathize with users and turn that empathy into design insight, we want you to join us in creating exceptional experiences that span our vast product portfolio. Learn about the team! http://bit.ly/ibmsponsor InVision – InVision is the world's leading product design platform, powering the future of digital product design through our deep understanding of the dynamics of collaboration. Teams that build digital products are at a serious advantage when they use InVision's suite of prototyping tools. They're a great way of getting everyone on board. Get 3 full months on InVision FREE http://bit.ly/invisionpartner Searle Video – Searle Video is a creative studio based out of Portland, Oregon. They've helped the creative community tell stories for over 10 years. They've done advertisements, behind the scenes stories, and documentaries for companies like Slack, Intel, Adobe, Google and the XOXO festival. http://bit.ly/searlesponsor
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May 11, 2017 • 9min

PREVIEW #14: Google's Head of Material Design on how to get hired and promoted at Google Design

Rich Fulcher is leads Google's Material Design UX and Engineering unit. In this preview he shares insights into what Google looks for in their design candidates and what a designer's career ladder at Google looks like. This full episode goes live on May 15th, want access on the 12th instead? Subscribe for early access here http://highresolution.design/early-access/ 🔑
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May 7, 2017 • 1h 23min

#13: Microsoft Design Director, Kat Holmes, on the importance of designing for "one-size-fits-one"

Kat Holmes, Microsoft's former Principal Director for Inclusive Design, discusses the concept of inclusive design and the importance of designing for individual needs. She explores the correlation between personal interactions and technology, the early stages of HoloLens development, and the challenges faced by designers in large organizations. The episode also delves into the evolving role of designers in areas like machine learning and AI.
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May 4, 2017 • 11min

PREVIEW #13: How Microsoft's Kat Holmes and co. convinced CEO, Satya Nadella to re-tool design at Microsoft to be human-centered

Kat Holmes, Dir. Inclusive Design, was part of a core group of designers who paved a new road for Microsoft's products by focusing on human-centered and inclusive design principles. It didn't happen overnight though. Their breakthrough method had to be socialized using toolkits and manifestos and is now the core of how Microsoft designs products. She fills us in. This full episode goes live on May 8th, want access on the 5th instead? Subscribe for early access here http://highresolution.design/early-access/ 🔑
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Apr 30, 2017 • 1h 8min

#12: Gentry Underwood on collective intelligence and building Mailbox into a $100M email app

Gentry Underwood, co-founder of Mailbox, shares insights on the benefits of collective intelligence in design, turning Mailbox into a $100M app, and the challenges of building a wait-list based product.
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Apr 27, 2017 • 10min

PREVIEW #12: Mailbox's co-founder shares why playing "devil's advocate" can be lazy and an energy destroyer on creative endeavors

Gentry Underwood was the CEO and co-founder of renowned app "Mailbox." In this preview he shares why playing the "Devil's advocate" is only half the equation and how it can be an energy destroyer. He also walks us through why "plodding," a term he learned from Jonny Ive, has influenced much of how he works. This episode goes live on May 1st, want access on April 28th instead? Subscribe for early access here http://highresolution.design/early-access/ 🔑

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