
High Resolution #14: Google Material Design Lead shares origin story of Google's design vision
May 14, 2017
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Introduction
00:00 • 3min
Gogol Beautiful - What's the Mission Statement?
02:58 • 3min
Achieving Unified Design Languages for Android and Other Platforms
06:03 • 4min
What Are the Other Crazy Ideas That You Didn't Go With?
10:28 • 4min
The Language of a Design System
14:30 • 2min
What Are the Responsibilities of the Material Design Team?
16:09 • 2min
How Does Material Design Fit Into That World Without an Interface?
17:59 • 4min
How Do You Create a Material Design System?
22:16 • 5min
Are You Eager About Material Design?
26:49 • 2min
Design Thinking - A New Framework for Teamwork
29:10 • 4min
Design for Redundancy - What's the Bus Number for Your Product?
32:40 • 3min
Material Is Not Just for Gogol, It's Not Just Android
35:18 • 2min
Design in Tens - 24 25 Interviews
37:39 • 3min
Gogol's Thinking About Design Differently Now?
40:12 • 4min
Design Interviews - What's the Number One Design Mistake?
44:37 • 2min
Gogol - Is There a Levelling System?
47:07 • 3min
The Role of Design in Human Computer Interaction
50:08 • 2min
How Do You Convince the Leaders of a Company of the Value That Design Can Bring to the Company?
52:05 • 5min
The Future of Design?
57:08 • 4min
