
Animation Industry Podcast
Welcome to AIP, the Animation Industry Podcast!
Here you'll find interviews from today's top leadaers in the animation industry on topics like:
*the best way to pitch a show
*how to successfully market your work online
*what kind of skills will get your dream job
*and more!
Who's running this podcast?
My name is Terry, and I'm a stop motion animator. I'm soaking up as much knowledge about the animation industry as I can, and sharing what I learn along the way.
For more information about this podcast, visit https://terryibele.com/animation-industry-podcast/
Latest episodes

Apr 17, 2024 • 55min
Episode 252: Celeste Art Director Pedro Medeiros & How To Become A Professional Pixel Artist
This chat features Pedro Medeiros, a Pixel Artist, and indie video game Art Director known for such titles as Celeste, Towerfall, as well as the unreleased Earthblade, and Neverway. In their chat, Medeiros shares how he got into pixel art through video game development in Brazil (when there wasn’t any game industry there yet), as well as his process of developing a game’s art style from scratch.
Tune in to Ibele and Medeiros to hear:
*What to do to become a professional pixel artist
*How much coding knowledge you actually need to become a video game art director
*At what stage a video game starts to look for an art director
Social Links:
*Check out Medeiros’ website: https://saint11.org/
*Follow Medeiros on Twitter: https://twitter.com/saint11

Apr 17, 2024 • 1h 25min
Episode 251: Video Game Art Director Ole Tillmann & Creating The Stop Mo Style For Harold Halibut
This chat features Ole Tillmann, a German indie video game Art Director at Slow Bros Studio. He worked on the game Harold Halibut, which has become known for its super unique style. Everything in the game - the characters, backgrounds, assets, etc. - were all meticulously hand-crafted in a stop motion style, then 3D scanned and composited and animated in CG. In their chat, Tillmann shares how he came up with and executed the style, as well as the video game’s ten-year development history.
Tune in to Ibele and Tillmann to hear:
*What Tillmann did that led to Harold Halibut to getting funded
*How Tillmann kept motivation on a ten-year project (with no end in sight)
*How big of a team is needed to develop an indie video game
Social Links:
*Check out Harold Halibut on Steam: https://store.steampowered.com/app/924750/Harold_Halibut/
*Check out Tillman’s website: https://mousemou.se/
*Follow Tillmann on Instagram: https://www.instagram.com/mousemou.se/

Apr 10, 2024 • 50min
Episode 250: Rand Fishkin & How He's Funding Snackbar Indie Game Studio
This chat features Rand Fishkin, Creative Director and CEO of Snackbar Studio, a new video game studio working on its first title. Fishkin, who is better known for founding the SEO software company Moz, and the consumer intelligence company SparkToro, shares why he made the jump from the world of business into video games. Fishkin also covers the extensive research he did to figure out exactly what type of game to make, and how he put together a winning team.
Tune in to Ibele and Fishkin to hear:
*How Fishkin is funding Snackbar studio (and for how much)
*How Fishkin’s research led him to set the game in 1960’s Italy
*What three criteria Fishkin thinks will lead to any video game’s success
Social Links:
*Check out Snackbar Studio’s website: https://snackbarstudio.com/
*Follow Rand on Threads: https://www.threads.net/@randderuiter
*Follow Geraldine DeRuiter on Threads: https://www.threads.net/@theeverywhereist

Apr 3, 2024 • 1h 19min
Episode 249: Ben Osroosh & Custom-Making Motion Control Rigs And Winders For Stop Motion
Support this podcast on Patreon: https://www.patreon.com/theAIP
This podcast features Ben Osroosh, a stop motion artist originally from Iran, now living and working in LA. Osroosh has become known in recent years for his mastery and construction of stop motion rigging devices and now, after nearly 2 years of development, he has launched his own Motion Control Kit. His simple device brings many game-changing outcomes as it can be connected to any rig or winder and synced with Dragonframe software to automate different types of stop motion movements.
Tune in to Ibele and Osroosh to hear:
*Why Osroosh moved from Iran to the US
*The unexpected way Osroosh stumbled into stop motion
*The complete capabilities of his Motion Control Kit
Social Links:
*Follow Osroosh on Instagram: https://www.instagram.com/ben_osroosh/
*Subscribe to Osroosh on YouTube: https://www.youtube.com/@mocotoolbox
*Check out Osroosh’s website: https://www.benosroosh.com

Mar 27, 2024 • 1h 6min
Episode 248: Catino World & Animating Cat Memes As A Career
Support this podcast on Patreon: https://www.patreon.com/theAIP
This podcast features Alec, the creator of the bouncy, orange, meme cats featured in Catino World on social media. In the chat, Alec shares how he came up with the concept after being fired from his job during the 2021 pandemic lockdown. Since then, Catino World has grown to nearly 100 million views across all social platforms, enabling Alec to fully support himself as a full-time artist.
Tune in to Ibele and Alec to hear:
*The number one thing Alec sells that gives him a stable income.
*What Alec does to make sure his posts always go viral
*Which social media has been the most profitable for him
Social Links:
*Check out the Catino World website: https://catinoworld.com/
*Follow Catino World on Instagram: https://www.instagram.com/catinoworld
*Subscribe to Catino World on YouTube: https://www.youtube.com/@catinoworld

Mar 20, 2024 • 1h 4min
Episode 247: How Emmy Robinson Gained 100K Followers By Making Stop Motion Animations In Her Bedroom
This chat features budding stop motion animator Emmy Robinson, who gained over 100,000 Instagram followers for her bedroom-made stop motion animations in only eight short months. She shares how she played to Instagram’s algorithm to get attention for her work, and then how she capitalized on the niche she discovered.
Tune in to Ibele and Robinson to hear:
*How much money Robinson has made from her Instagram following
*What made Robinson quit school to pursue social media full time
*How her minimal-effort animation style led to big success
Social Links:
*Follow Robinson on Instagram: https://www.instagram.com/emenro.emmy/
*Check out Robinson’s website: https://emenro.com/

Mar 12, 2024 • 58min
Episode 246: How Indie Game Developers Will And James Made Thank Goodness You're Here!
Support this podcast on Patreon: https://www.patreon.com/theAIP
This chat features indie game developers James Carbutt and Will Todd. The English duo are best known for their free-to-play 2019 title The Good Time Garden, but they’ve been hard at work at another game called Thank Goodness You’re Here - set to release this year. In their chat, Carbutt and Todd discuss quitting their jobs to pursue full-time development, pitching their project, getting funding, and what it takes to run a small studio with no experience.
Tune into Ibele, Carbutt, and Todd to hear:
*The turning point that led Carbutt and Todd to quit their jobs to pursue indie game dev
*What to include in an indie game pitch to get picked up
*Two unexpected challenges when developing your own game
Social Links:
*Wishlist on Thank Goodness You’re Here on Steam: https://store.steampowered.com/app/2366980/Thank_Goodness_Youre_Here/
*Follow Coal Supper on Twitter: https://twitter.com/coalsupper
*Follow Carbutt on Instagram: https://www.instagram.com/james.carbutt/

Mar 6, 2024 • 58min
Episode 245: Exit 73 Studios Indie Game Dev Journey With #Blud
Join the co-founders of Exit 73 Studios as they share their indie game dev journey, from no prior gaming experience to creating the unique game #Blud. Discover the challenges of entering the gaming industry, the strategic decision to share their work on social media, and the advantage of #Blud looking like a TV show. Explore the transition from animation to game development, managing massive amounts of animation assets, and refining game elements based on player feedback.

Feb 28, 2024 • 1h 1min
Episode 244: Lachlan Pendragon & How His Stop Motion Film Became Oscar-Nominated
1 free 3-month license of Toon Boom Harmony Premium: https://forms.gle/WKDzQEUdQPFav8vJ9
This chat is with Oscar-nominated Australian stop motion animator Lachlan Pendragon. Pendragon is best known for his stop motion film, An Ostrich Told Me the World Is Fake and I Think I Believe It, which went on to receive international recognition last year and ended up making the shortlist of Oscar nominated films. In their chat, Pendragon shares what the journey to the Oscars was like, as well as what it took to make his film.
Tune in to Ibele and Pendragon to hear:
*How Pendragon funded the film
*What the stop motion industry is like in Australia
*How becoming Oscar-nominated changes your career
~[SPONSORED MESSAGE]~
This episode is sponsored by Toon Boom Animation.
For over 30 years, Toon Boom Animation has led the global market in preproduction and 2D animation software, serving clients in 140+ countries, who are doing another give-away of their software to one of my listeners - this time a 3-month license of Harmony Premium - a value of over $500! To enter the draw, simply fill out your name and email in the form in the description of this podcast.
Toon Boom’s Harmony is used by the largest gaming and animation studios around the world. It is an all-in-one, end- to-end 2D animation software that allows animators to create cut-out and paperless animation in every style. You can start your free trial by visiting www.toonboom.com or enter this draw for a free 3-month license of Harmony Premium: https://forms.gle/WKDzQEUdQPFav8vJ9
~
Social Links:
*Check out Pendragon’s website: https://lachlanpendragon.com/
*Check out Pendragon's Nouns Short here: https://www.youtube.com/watch?v=nFAKu0Tspew&ab_channel=NounsFest
*Follow Pendragon on Instagram: https://www.instagram.com/lachlanpendragon/
*Here's a link to apply to the next round of Nouns shorts: https://nounsfest.tv/apply/

Feb 21, 2024 • 47min
Episode 243: Lee Griffin On Picking Up Blender And Going Viral
A data analyst, Lee Griffin, picked up Blender as a hobby and created animations with a Nintendo 64 graphics twist that went viral on social media. He shares insights on growing his following, self-producing content, and his secret motivation. Griffin's journey from gaming to animating, balancing hobbies with a banking software career, and aspirations in game development are discussed. The podcast highlights the emotional impact of creative work, navigating social media promotion, and encouraging others to start and persevere in creative projects.
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.