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Game Developer Podcast

Latest episodes

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Apr 28, 2021 • 58min

#19 - Narrative Design and Indie Life with Oxenfree Dev Night School Studio

We're joined by indie ROLE MODELS ADAM HINES and SEAN KRANKEL, cofounders of Night School Studio, developers of games such as Afterparty and the ABSOLUTELY ICONIC indie game OXENFREE. We talk narrative design, Oxenfree after five years, and FOCUSING your talents.
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Mar 10, 2021 • 1h 5min

#18 - Hitman, Work-Life Balance, and Game Production with IO's Forest Swartout Large

FOREST SWARTOUT LARGE is executive producer at IO Interactive working on the HITMAN franchise. We talk design philosophies behind the STEALTHY Hitman series, BURNOUT and WORK-LIFE BALANCE, and what makes for an effective VIDEO GAME PRODUCER.
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Feb 22, 2021 • 50min

#17 - Special: The Texas Winter Storm Episode

LARS DOUCET, co-founder of Level Up Labs and recently a contributor to Valve's Steam Labs project, joins fellow Texan Kris Graft to talk about the BRUTAL WINTER STORM that left many without access to heat, power, water, and food for days.
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Jan 28, 2021 • 1h 8min

#16 - Welcome to Hades: Roguelikes and Narrative Design with Supergiant's Greg Kasavin

A-1 class act GREG KASAVIN, creative director at HADES developer SUPERGIANT GAMES talks narrative design, his journey from game journalist to game developer and the allure of the ROGUELIKE GENRE.
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Nov 17, 2020 • 25min

#15 - Inside the New Xbox Series X|S with Microsoft's Jason Ronald

JASON RONALD is the director of program management for the Xbox Platform Team, leading development of the Xbox Series X and S. Learn more about the years-long process of creating these NEXT-GEN BEASTS.
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Oct 29, 2020 • 52min

#14 - Understanding Workplace Toxicity with Double Loop Games' Emily Greer

FABLED industry veteran EMILY GREER, co-founder of KONGREGATE and most recently founder of DOUBLE LOOP GAMES joins us to talk about toxicity in the workplace and the role power dynamics play when people act terribly. We also wax nostalgic about Flash and take a look at the mobile game market!
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Sep 23, 2020 • 51min

#13 - Data-Driven Indie Publishing with No More Robots' Mike Rose

Indie publishing DREAMBOAT Mike Rose with No More Robots talks about his approach to data-driven indie marketing and publishing, what he looks for when signing new games, and the daring practice of gaming the Nintendo eShop.
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Aug 26, 2020 • 51min

#12 - Breaking Misconceptions About Accessibility with AbleGamers' Greg Haynes

Greg Haynes, lead games user research at AbleGamers breaks misconceptions about game accessibility and explains what accessibility *really* means. Recorded LIVE during GDC Summer 2020!
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Jul 22, 2020 • 58min

#11 - Landing Venture Funding for Your Game with LVP's David Gardner

On this episode of the GDC Podcast we have DAVID GARDNER, a 30 plus-year game industry professional who now runs venture capital firm London Venture Partners. He tells us how you can secure funding for your game project and what to look for in an investor. He also knows how to fly planes!
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Jun 25, 2020 • 51min

#10 - Making Emotional Games with thatgamecompany's Jenova Chen

Indie game dev original JENOVA CHEN of Journey developer thatgamecompany explains why he's drawn to designing EVOCATIVE games like Flower, Journey, and the studio's latest game Sky: Children of the Light. Meanwhile, Alissa finds an excuse to talk about Hitman and Kris professes his love for ugly electronics.

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