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Game Developer Podcast

Latest episodes

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May 27, 2020 • 1h 2min

#9 - Working and Playing from Home with Jackbox Games' Mike Bilder

With shelter-in-place orders in...place, lots of people are jumping on Zoom and playing Jackbox Party Packs. Mike Bilder, CEO of Jackbox Games, joins us to talk about designing for humor, how stay-at-home has affected his studio, and scaling for record-breaking traffic spikes for Jackbox's catalog of hilarious games.
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Apr 22, 2020 • 1h 4min

#8 - Games, Psychology, and UX with Celia Hodent

On GDC Podcast episode 8 we have CELIA HODENT, a user experience consultant, psychology PhD, and author who'll get us LEARNED about cognitive science, UX, and how our brains process something as complex as a video game.
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Mar 20, 2020 • 58min

#7 - Job Stability, Quality of Life, and the Mafia with Iron Galaxy's Dave Lang

Dave Lang, the super snazzy founder of Iron Galaxy Studios, joins the GDC Podcast to talk about creating a studio that's built to last, quality of life in the game industry, and old rumors about Midway Games and the mafia.
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Jan 31, 2020 • 1h 2min

#6 - Dealing with Burnout and Making Art with Drinkbox's Gabby DaRienzo

Gabby DaRienzo, Drinkbox Studios sr. artist and Forbes 30 Under 30 game developer, discusses art, creativity, burnout, and cultural ways of handling death in this entertaining podcast. They also touch upon marketing, commitment to finishing projects, and the challenges of excessive spending on video games.
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Dec 19, 2019 • 1h 2min

#5 Indie Game Marketing Tips with Failbetter's Hannah Flynn

Hannah Flynn has overseen the marketing of successful games like Fallen London, Sunless Sea, and Sunless Skies as communications director at Failbetter Games. On this episode, learn practical tips on how to be a more effective game marketer!
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Nov 20, 2019 • 1h 1min

#4 Writing Great Video Game Characters with Brandon Sheffield

Brandon Sheffield is lead writer on Lab Zero's excellent action RPG platformer Indivisible. Find out how he injects humor, emotions, and personality into Indivisible's dozens of characters.
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Oct 17, 2019 • 56min

#3 - Making Personal Games with Nina Freeman

Indie game dev SUPERSTAR Nina Freeman is a designer at Tacoma developer Fullbright, and is also known for making intensely personal games like Cibele and How Do You Do It? She joined us to chat about her process for digging deep into autobiographical material, and turning that into evocative - and brilliant - games.
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Sep 11, 2019 • 59min

#2 - Choice Design with Zachtronics' Matthew Burns

Following years of working on Halo, Call of Duty, and other triple-A franchises, Matthew Burns went the independent route and has now, with Zachtronics, released the arresting visual novel Eliza, a story about the ethical conflicts surrounding an AI therapy program. Find out how a game with so little room for choice was brilliantly designed to say so much about player agency.
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Aug 13, 2019 • 51min

#1 - Great Game Production Tips with Grant Shonkwiler

Grant Shonkwiler is a rising star of video game production, having worked on games including Doom, Wolfenstein: The New Order, and Fortnite. He joined Gamasutra editor-in-chief Kris Graft and news editor Alissa McAloon on the newly-minted GDC Podcast.

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