

Hey, Good Game
Nate Kadlac, Aaron Kardell, Joseph Rueter
Hey, Good Game explores the stories behind your favorite brainy games. Each week, we interview game creators and dig into what it takes to build a successful indie game, how to monetize, and how to get traction.
Episodes
Mentioned books

May 7, 2024 • 1h 7min
The Beauty of Games With Frank Lantz
Award-winning game designer Frank Lantz discusses the relationship between games, culture, and education. Topics include comedy in game design, addictive nature of games, narrative writing, societal impact of games, and the role of humor in game development. Lantz highlights the importance of well-written narratives and interactive systems in games.

Apr 30, 2024 • 44min
Sell or Scale? The Strategic Sale of Semantle
David Turner, creator of Semantle.com and game developer, shares insights on his game design process, challenges in user testing, creativity in game development, and effective marketing strategies. He discusses the journey from ideation to acquisition, upcoming projects like a graphical adventure game, and advice for aspiring game developers. Turner also explores the complexities of game difficulty, puzzle testing, monetization, and the decision to sell a game.

Apr 23, 2024 • 41min
Shaping Words with Grant Warman: The Story of Polygonle
Grant Warman, creator of Polygonle and Quadragonal word games, discusses the game mechanics, user feedback, collaboration with other games, and plans for future projects. Topics include competitive gaming, mechanics of Chess and Smash, evolution of Polygonle, collaboration in game development, monetization strategies, transitioning to game development, advice for aspiring developers, and the launch of new puzzle challenge Quadragonle.

9 snips
Apr 16, 2024 • 1h 9min
Waffle: How this game reached 500k daily players
Guest James Robinson, founder of Wafflegame.net, talks about Waffle's success with 500k daily players, game design, user feedback, human-centric approach, accidental success, future plans, engaging community, game crossovers, trademarks, monetization, and challenges in game development.

Apr 2, 2024 • 55min
“It's either Minesweeper or smoking, I can't write if I have to give up both.”
Join the Hey, Good Game podcast as they chat with Damian Moore, the visionary behind MinesweeperGame.com. They delve into the history, evolution, and cultural impact of Minesweeper, discussing its competitive scene, mathematical intricacies, and future directions. From its origins to Microsoft's strategic moves, this episode uncovers the beloved game's journey and community.

Mar 26, 2024 • 13min
GDC Unplugged: Our First Trip to the Game Developer Conference
Hosts Nate and Aaron share their first-time experience attending the GDC conference in San Francisco, discussing vibrant community, networking opportunities, niche interests, innovative game testing, highlights from show floor, and future plans for potential participation.

Mar 19, 2024 • 51min
From Crosswords to Squeezy: Jeff Chen's Creative Adventure
Jeff Chen, creator of Squeezy and puzzle maker, shares his creative journey, from crosswords to game development. He discusses iterating game design, implementing new features, unique solutions, and engaging community strategies. Chen also delves into transitioning from game design to writing, balancing projects, and offers advice for aspiring game creators.

Mar 12, 2024 • 54min
Will Sudoku ever be stopped?
Jeff Widderich, President of Syndicated Puzzles, discusses the importance of spatial thinking, the competitive nature of puzzles, and the potential for multi-solution puzzles in the puzzle industry. He emphasizes creativity in puzzle design, the struggle to break through in the game industry, and offers insights on the Sudoku industry. Widderich also expresses the need for new energy and innovation in the puzzle market.

16 snips
Mar 5, 2024 • 42min
Nerdle: The Math Game Bill Gates Loves to Play
Join the podcast hosts in their chat with Richard Mann about the creation of Nerdle, Bill Gates' endorsement, designing and branding the game, balancing business with user engagement, making math fun, the impact of Nerdle in schools, engaging with the Nerdle community for feedback, and introducing the latest game: 2D Nerdle.

Feb 27, 2024 • 37min
BONUS: How To Earn a Living From Your Game, How Game Creators are Using AI, and more
The podcast covers how game creators earn a living, the impact of games and their creators, exploring different business models in gaming, reflections on the podcast journey, and their growth strategy in buying and building games.