Hey, Good Game cover image

Hey, Good Game

Waffle: How this game reached 500k daily players

Apr 16, 2024
Guest James Robinson, founder of Wafflegame.net, talks about Waffle's success with 500k daily players, game design, user feedback, human-centric approach, accidental success, future plans, engaging community, game crossovers, trademarks, monetization, and challenges in game development.
01:08:58

Podcast summary created with Snipd AI

Quick takeaways

  • James Robinson's accidental success with Waffle highlights the value of creative freedom and connecting with a large audience.
  • The minimalist design of Waffle, incorporating stars as a scoring system, demonstrates the impact of iterative refinement and user feedback.

Deep dives

James Robinson's Last Job at Waffle Studio

James Robinson, the creator of the hit word game Waffle, has found immense success with his accidental venture. Despite tempting acquisition offers, he values the freedom to create more games and connect with a large audience through Waffle. His passion for game creation and dedication to his craft reflect in the unique word puzzle challenges of Waffle.

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