

#32 - Fundamentals of Game Design and the Magic Circle
21 snips Jul 20, 2024
Dive into the world of game design as the hosts explore what makes games fun and engaging. They dissect the differences between striving and accomplishment games, emphasizing enjoyment over mere winning. The magic circle concept is introduced, highlighting how reality's rules can be suspended for better player experiences. Hear about innovative mechanics in Cozy Hollow that foster cooperation and the delicate balance between fun and challenge. Explore hidden trackable information's role in gameplay dynamics, ensuring players remain engaged and entertained.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Intro
00:00 • 2min
The Journey of Game Design
01:50 • 5min
Striving vs. Accomplishment Games
06:56 • 8min
Designing Cooperative Gameplay in Cozy Hollow
15:10 • 8min
Inside the Magic Circle: Player Dynamics
23:16 • 6min
Balancing Fun and Incentives in Game Design
29:41 • 16min
The Dynamics of Hidden Trackable Information in Games
45:16 • 2min
Balancing Fun and Challenge in Game Design
47:34 • 7min