

0298: Multiplayer for Games with Glenn Fiedler
Mar 15, 2022
Glenn Fiedler, CEO of Network Next, discusses challenges and importance of multiplayer networking. They express skepticism towards blockchain and NFTs, and explore the evolution of network models in multiplayer games. The chapter also touches on the advantages and disadvantages of third-party publishers in the gaming industry and discusses the future of AR and VR. The speakers criticize the current trend of blockchain technology and NFTs, and the CEO of Network Next explains how their startup improves network performance for multiplayer games.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Introduction
00:00 • 2min
Challenges and Importance of Multiplayer Networking
01:37 • 12min
Shift towards Indie Single Player Games and Disapproval of Blockchain and NFTs
13:25 • 6min
Evolution of Network Models in Multiplayer Games
19:19 • 3min
The Advantages and Disadvantages of Third-Party Publishers in the Gaming Industry
22:34 • 4min
The Future of AR and VR
26:38 • 16min
The Skepticism Towards Blockchain and NFTs in the Game Development Industry
42:10 • 14min
Improving Network Performance for Multiplayer Games
55:53 • 2min