3min chapter

Game Dev Unchained cover image

0298: Multiplayer for Games with Glenn Fiedler

Game Dev Unchained

CHAPTER

Evolution of Network Models in Multiplayer Games

This chapter discusses the evolution of network models in multiplayer games, highlighting the shift from peer-to-peer networking to server-based models. It explores the challenges faced by game developers in determining the best host player and the reasons behind the shift towards developers hosting the servers.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode