Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
Introduction
00:00 • 2min
The Future of Interaction Design
01:42 • 2min
The Importance of Traveling for Your Day Job
03:20 • 2min
How to Write a Star Trek Book
04:53 • 2min
How to Find Your Friends With Football Jerseys
06:31 • 2min
The Interface of Sci-Fi and Interaction Design
08:33 • 2min
The Consequences of Watching Sci-Fi
10:09 • 2min
The Effect of Poor Narratives on Interfaces
11:41 • 2min
The Complex Feedback Loop
13:25 • 2min
The Importance of Physical Controls in Star Trek
15:18 • 2min
The Loop of Influence on the Future of Television
17:35 • 2min
The Universal Translator in Star Trek
19:37 • 2min
The Evolution of Weapons in Science Fiction
21:14 • 2min
Debunking Myths About Gestures
23:07 • 2min
The Importance of Budget in the Design Process of a Film or TV Interface
24:50 • 2min
The Importance of Communication in the Movie Making Business
26:40 • 2min
Destination Moon
28:16 • 2min
The Differences Between Destination Moon and the Other Movies
30:03 • 2min
How to Use the Book to Change Your Work
31:33 • 3min
The Disservice of Sci-Fi Interfaces
34:32 • 2min
The Rise and Fall of Sex Box
36:15 • 2min
The Blind Spots of Personal Sensor Networks
37:47 • 2min
The Quantified Self and the Networked Self
39:19 • 2min
The Importance of Sex
40:51 • 2min
The Best Sci-Fi Movie
42:28 • 2min
Star Trek: The Next Generation
44:04 • 2min
The Future of Sci-Fi Movies
45:35 • 3min