
Episode 25: James and Per make it so
UX Podcast
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The Interface of Sci-Fi and Interaction Design
The interface is that sort of provide some some natural boundaries for what parts of sci-fi we look at in the book chapter one. We go through a little bit about an interface that's described from the time machine and when you read it it's sufficient for the narrative but there's no way you could actually evaluate it in text so we couldn't even look at it in still pictures or like graphic novels if only because the depictions like change over time.
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